Update VS project to build against version of Vulkan SDK I have installed, and ignore outputs from Visual Studio
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2 changed files with 7 additions and 2 deletions
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@ -61,8 +61,8 @@
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</ImportGroup>
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<PropertyGroup Label="UserMacros" />
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
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<IncludePath>D:\Code\GLFW3\include;C:\VulkanSDK\1.0.39.1\Include;$(IncludePath)</IncludePath>
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<LibraryPath>C:\VulkanSDK\1.0.39.1\Bin;D:\Code\GLFW3\win64\lib-vc2015;$(LibraryPath)</LibraryPath>
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<IncludePath>D:\Code\GLFW3\include;C:\VulkanSDK\1.0.46.0\Include;$(IncludePath)</IncludePath>
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<LibraryPath>C:\VulkanSDK\1.0.46.0\Lib;D:\Code\GLFW3\win64\lib-vc2015;$(LibraryPath)</LibraryPath>
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</PropertyGroup>
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<ItemDefinitionGroup>
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</ItemDefinitionGroup>
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@ -73,6 +73,7 @@
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<ClInclude Include="main.h" />
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</ItemGroup>
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<ItemGroup>
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<None Include=".gitignore" />
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<None Include="shaders\shader.frag" />
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<None Include="shaders\shader.vert" />
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</ItemGroup>
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