Update VS project to build against version of Vulkan SDK I have installed, and ignore outputs from Visual Studio

This commit is contained in:
Darren VanBuren 2017-05-07 04:40:17 -07:00
parent 19ecef63f6
commit 120e0e74f3
2 changed files with 7 additions and 2 deletions

4
.gitignore vendored
View file

@ -1 +1,5 @@
*.spv
x64
.vs
VulkanTutorial.sdf
VulkanTutorial.vcxproj.*

View file

@ -61,8 +61,8 @@
</ImportGroup>
<PropertyGroup Label="UserMacros" />
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
<IncludePath>D:\Code\GLFW3\include;C:\VulkanSDK\1.0.39.1\Include;$(IncludePath)</IncludePath>
<LibraryPath>C:\VulkanSDK\1.0.39.1\Bin;D:\Code\GLFW3\win64\lib-vc2015;$(LibraryPath)</LibraryPath>
<IncludePath>D:\Code\GLFW3\include;C:\VulkanSDK\1.0.46.0\Include;$(IncludePath)</IncludePath>
<LibraryPath>C:\VulkanSDK\1.0.46.0\Lib;D:\Code\GLFW3\win64\lib-vc2015;$(LibraryPath)</LibraryPath>
</PropertyGroup>
<ItemDefinitionGroup>
</ItemDefinitionGroup>
@ -73,6 +73,7 @@
<ClInclude Include="main.h" />
</ItemGroup>
<ItemGroup>
<None Include=".gitignore" />
<None Include="shaders\shader.frag" />
<None Include="shaders\shader.vert" />
</ItemGroup>