53 lines
1.7 KiB
C
53 lines
1.7 KiB
C
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#ifndef __no_repeat__
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#define __no_repeat__
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/*
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*
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* @APPLE_LICENSE_HEADER_START@
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*
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* Copyright (c) 1999-2008 Apple Inc. All Rights Reserved.
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*
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* This file contains Original Code and/or Modifications of Original Code
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* as defined in and that are subject to the Apple Public Source License
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* Version 2.0 (the 'License'). You may not use this file except in
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* compliance with the License. Please obtain a copy of the License at
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* http://www.opensource.apple.com/apsl/ and read it before using this
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* file.
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*
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* The Original Code and all software distributed under the License are
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* distributed on an 'AS IS' basis, WITHOUT WARRANTY OF ANY KIND, EITHER
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* EXPRESS OR IMPLIED, AND APPLE HEREBY DISCLAIMS ALL SUCH WARRANTIES,
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* INCLUDING WITHOUT LIMITATION, ANY WARRANTIES OF MERCHANTABILITY,
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* FITNESS FOR A PARTICULAR PURPOSE, QUIET ENJOYMENT OR NON-INFRINGEMENT.
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* Please see the License for the specific language governing rights and
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* limitations under the License.
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*
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* @APPLE_LICENSE_HEADER_END@
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*
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*/
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#include "PLDoubleLinkedList.h"
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#include "SimplePlayListElement.h"
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#include "OSHeaders.h"
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class NoRepeat : public PLDoubleLinkedList<SimplePlayListElement> {
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public:
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NoRepeat( UInt32 numNoRepeats );
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virtual ~NoRepeat();
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bool IsInList( char* name ); // return true if name is in list, false if not
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bool AddToList( char* name );// return true if could be added to list, no dupes allowd
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PLDoubleLinkedListNode<SimplePlayListElement>* AddToList( PLDoubleLinkedListNode<SimplePlayListElement>* node );
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protected:
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static bool CompareNameToElement( PLDoubleLinkedListNode<SimplePlayListElement>*node, void *name );
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UInt32 mMaxElements;
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};
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#endif
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