Initial commit

This commit is contained in:
Darren VanBuren 2016-10-30 01:21:33 -07:00
commit b1720560a6
7 changed files with 913 additions and 0 deletions

10
shaders/shader.frag Normal file
View file

@ -0,0 +1,10 @@
#version 450
#extension GL_ARB_separate_shader_objects : enable
layout(location = 0) in vec3 fragColor;
layout(location = 0) out vec4 outColor;
void main() {
outColor = vec4(fragColor, 1.0);
}