Remove VDeleter garbage, and add working release target build config
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868c4a0975
3 changed files with 114 additions and 95 deletions
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@ -61,8 +61,12 @@
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</ImportGroup>
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<PropertyGroup Label="UserMacros" />
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
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<IncludePath>D:\Code\GLFW3\include;C:\VulkanSDK\1.0.46.0\Include;$(IncludePath)</IncludePath>
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<LibraryPath>C:\VulkanSDK\1.0.46.0\Lib;D:\Code\GLFW3\win64\lib-vc2015;$(LibraryPath)</LibraryPath>
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<IncludePath>D:\Code\GLFW3\include;C:\VulkanSDK\1.1.70.1\Include;$(IncludePath)</IncludePath>
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<LibraryPath>C:\VulkanSDK\1.1.70.1\Lib;D:\Code\GLFW3\win64\lib-vc2015;$(LibraryPath)</LibraryPath>
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</PropertyGroup>
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
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<IncludePath>D:\Code\GLFW3\include;C:\VulkanSDK\1.1.70.1\Include;$(VC_IncludePath);$(WindowsSDK_IncludePath);</IncludePath>
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<LibraryPath>C:\VulkanSDK\1.1.70.1\Lib;D:\Code\GLFW3\win64\lib-vc2015;$(VC_LibraryPath_x64);$(WindowsSDK_LibraryPath_x64);$(NETFXKitsDir)Lib\um\x64</LibraryPath>
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</PropertyGroup>
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<ItemDefinitionGroup>
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</ItemDefinitionGroup>
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