Remove VDeleter garbage, and add working release target build config

This commit is contained in:
Darren VanBuren 2018-04-05 21:28:49 -07:00
parent 7c2ba102a3
commit 868c4a0975
3 changed files with 114 additions and 95 deletions

View file

@ -61,8 +61,12 @@
</ImportGroup>
<PropertyGroup Label="UserMacros" />
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
<IncludePath>D:\Code\GLFW3\include;C:\VulkanSDK\1.0.46.0\Include;$(IncludePath)</IncludePath>
<LibraryPath>C:\VulkanSDK\1.0.46.0\Lib;D:\Code\GLFW3\win64\lib-vc2015;$(LibraryPath)</LibraryPath>
<IncludePath>D:\Code\GLFW3\include;C:\VulkanSDK\1.1.70.1\Include;$(IncludePath)</IncludePath>
<LibraryPath>C:\VulkanSDK\1.1.70.1\Lib;D:\Code\GLFW3\win64\lib-vc2015;$(LibraryPath)</LibraryPath>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
<IncludePath>D:\Code\GLFW3\include;C:\VulkanSDK\1.1.70.1\Include;$(VC_IncludePath);$(WindowsSDK_IncludePath);</IncludePath>
<LibraryPath>C:\VulkanSDK\1.1.70.1\Lib;D:\Code\GLFW3\win64\lib-vc2015;$(VC_LibraryPath_x64);$(WindowsSDK_LibraryPath_x64);$(NETFXKitsDir)Lib\um\x64</LibraryPath>
</PropertyGroup>
<ItemDefinitionGroup>
</ItemDefinitionGroup>