Darwin-Streaming-Server/Server.tproj/QTSSSocket.cpp
Darren VanBuren 849723c9cf Add even more of the source
This should be about everything needed to build so far?
2017-03-07 17:14:16 -08:00

50 lines
1.5 KiB
C++

/*
*
* @APPLE_LICENSE_HEADER_START@
*
* Copyright (c) 1999-2008 Apple Inc. All Rights Reserved.
*
* This file contains Original Code and/or Modifications of Original Code
* as defined in and that are subject to the Apple Public Source License
* Version 2.0 (the 'License'). You may not use this file except in
* compliance with the License. Please obtain a copy of the License at
* http://www.opensource.apple.com/apsl/ and read it before using this
* file.
*
* The Original Code and all software distributed under the License are
* distributed on an 'AS IS' basis, WITHOUT WARRANTY OF ANY KIND, EITHER
* EXPRESS OR IMPLIED, AND APPLE HEREBY DISCLAIMS ALL SUCH WARRANTIES,
* INCLUDING WITHOUT LIMITATION, ANY WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE, QUIET ENJOYMENT OR NON-INFRINGEMENT.
* Please see the License for the specific language governing rights and
* limitations under the License.
*
* @APPLE_LICENSE_HEADER_END@
*
*/
/*
File: QTSSSocket.cpp
Contains: A QTSS Stream object for a generic socket
Written By: Denis Serenyi
*/
#include "QTSSSocket.h"
QTSS_Error QTSSSocket::RequestEvent(QTSS_EventType inEventMask)
{
int theMask = 0;
if (inEventMask & QTSS_ReadableEvent)
theMask |= EV_RE;
if (inEventMask & QTSS_WriteableEvent)
theMask |= EV_WR;
fEventContext.SetTask(this->GetTask());
fEventContext.RequestEvent(theMask);
return QTSS_NoErr;
}