Darwin-Streaming-Server/CommonUtilitiesLib/OSMutexRW.cpp
Darren VanBuren 849723c9cf Add even more of the source
This should be about everything needed to build so far?
2017-03-07 17:14:16 -08:00

182 lines
4.9 KiB
C++

/*
*
* @APPLE_LICENSE_HEADER_START@
*
* Copyright (c) 1999-2008 Apple Inc. All Rights Reserved.
*
* This file contains Original Code and/or Modifications of Original Code
* as defined in and that are subject to the Apple Public Source License
* Version 2.0 (the 'License'). You may not use this file except in
* compliance with the License. Please obtain a copy of the License at
* http://www.opensource.apple.com/apsl/ and read it before using this
* file.
*
* The Original Code and all software distributed under the License are
* distributed on an 'AS IS' basis, WITHOUT WARRANTY OF ANY KIND, EITHER
* EXPRESS OR IMPLIED, AND APPLE HEREBY DISCLAIMS ALL SUCH WARRANTIES,
* INCLUDING WITHOUT LIMITATION, ANY WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE, QUIET ENJOYMENT OR NON-INFRINGEMENT.
* Please see the License for the specific language governing rights and
* limitations under the License.
*
* @APPLE_LICENSE_HEADER_END@
*
*/
/*
File: OSMutex.cpp
Contains:
*/
#include "OSMutexRW.h"
#include "OSMutex.h"
#include "OSCond.h"
#include <stdlib.h>
#include "SafeStdLib.h"
#include <string.h>
#if DEBUGMUTEXRW
int OSMutexRW::fCount = 0;
int OSMutexRW::fMaxCount =0;
#endif
#if DEBUGMUTEXRW
void OSMutexRW::CountConflict(int i)
{
fCount += i;
if (i == -1) qtss_printf("Num Conflicts: %d\n", fMaxCount);
if (fCount > fMaxCount)
fMaxCount = fCount;
}
#endif
void OSMutexRW::LockRead()
{
OSMutexLocker locker(&fInternalLock);
#if DEBUGMUTEXRW
if (fState != 0)
{ qtss_printf("LockRead(conflict) fState = %d active readers = %d, waiting writers = %d, waiting readers=%d\n",fState, fActiveReaders, fWriteWaiters, fReadWaiters);
CountConflict(1);
}
#endif
AddReadWaiter();
while ( ActiveWriter() // active writer so wait
|| WaitingWriters() // reader must wait for write waiters
)
{
fReadersCond.Wait(&fInternalLock,OSMutexRW::eMaxWait);
}
RemoveReadWaiter();
AddActiveReader(); // add 1 to active readers
fActiveReaders = fState;
#if DEBUGMUTEXRW
// qtss_printf("LockRead(conflict) fState = %d active readers = %d, waiting writers = %d, waiting readers=%d\n",fState, fActiveReaders, fWriteWaiters, fReadWaiters);
#endif
}
void OSMutexRW::LockWrite()
{
OSMutexLocker locker(&fInternalLock);
AddWriteWaiter(); // 1 writer queued
#if DEBUGMUTEXRW
if (Active())
{ qtss_printf("LockWrite(conflict) state = %d active readers = %d, waiting writers = %d, waiting readers=%d\n", fState, fActiveReaders, fWriteWaiters, fReadWaiters);
CountConflict(1);
}
qtss_printf("LockWrite 'waiting' fState = %d locked active readers = %d, waiting writers = %d, waiting readers=%d\n",fState, fActiveReaders, fReadWaiters, fWriteWaiters);
#endif
while (ActiveReaders()) // active readers
{
fWritersCond.Wait(&fInternalLock,OSMutexRW::eMaxWait);
}
RemoveWriteWaiter(); // remove from waiting writers
SetState(OSMutexRW::eActiveWriterState); // this is the active writer
fActiveReaders = fState;
#if DEBUGMUTEXRW
// qtss_printf("LockWrite 'locked' fState = %d locked active readers = %d, waiting writers = %d, waiting readers=%d\n",fState, fActiveReaders, fReadWaiters, fWriteWaiters);
#endif
}
void OSMutexRW::Unlock()
{
OSMutexLocker locker(&fInternalLock);
#if DEBUGMUTEXRW
// qtss_printf("Unlock active readers = %d, waiting writers = %d, waiting readers=%d\n", fActiveReaders, fReadWaiters, fWriteWaiters);
#endif
if (ActiveWriter())
{
SetState(OSMutexRW::eNoWriterState); // this was the active writer
if (WaitingWriters()) // there are waiting writers
{ fWritersCond.Signal();
}
else
{ fReadersCond.Broadcast();
}
#if DEBUGMUTEXRW
qtss_printf("Unlock(writer) active readers = %d, waiting writers = %d, waiting readers=%d\n", fActiveReaders, fReadWaiters, fWriteWaiters);
#endif
}
else
{
RemoveActiveReader(); // this was a reader
if (!ActiveReaders()) // no active readers
{ SetState(OSMutexRW::eNoWriterState); // this was the active writer now no actives threads
fWritersCond.Signal();
}
}
fActiveReaders = fState;
}
// Returns true on successful grab of the lock, false on failure
int OSMutexRW::TryLockWrite()
{
int status = EBUSY;
OSMutexLocker locker(&fInternalLock);
if ( !Active() && !WaitingWriters()) // no writers, no readers, no waiting writers
{
this->LockWrite();
status = 0;
}
return status;
}
int OSMutexRW::TryLockRead()
{
int status = EBUSY;
OSMutexLocker locker(&fInternalLock);
if ( !ActiveWriter() && !WaitingWriters() ) // no current writers but other readers ok
{
this->LockRead();
status = 0;
}
return status;
}