Darwin-Streaming-Server/CommonUtilitiesLib/OSCodeFragment.cpp
Darren VanBuren 849723c9cf Add even more of the source
This should be about everything needed to build so far?
2017-03-07 17:14:16 -08:00

153 lines
4.8 KiB
C++

/*
*
* @APPLE_LICENSE_HEADER_START@
*
* Copyright (c) 1999-2008 Apple Inc. All Rights Reserved.
*
* This file contains Original Code and/or Modifications of Original Code
* as defined in and that are subject to the Apple Public Source License
* Version 2.0 (the 'License'). You may not use this file except in
* compliance with the License. Please obtain a copy of the License at
* http://www.opensource.apple.com/apsl/ and read it before using this
* file.
*
* The Original Code and all software distributed under the License are
* distributed on an 'AS IS' basis, WITHOUT WARRANTY OF ANY KIND, EITHER
* EXPRESS OR IMPLIED, AND APPLE HEREBY DISCLAIMS ALL SUCH WARRANTIES,
* INCLUDING WITHOUT LIMITATION, ANY WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE, QUIET ENJOYMENT OR NON-INFRINGEMENT.
* Please see the License for the specific language governing rights and
* limitations under the License.
*
* @APPLE_LICENSE_HEADER_END@
*
*/
/*
File: OSCodeFragment.cpp
Contains: Implementation of object defined in OSCodeFragment.h
*/
#include <stdlib.h>
#include "SafeStdLib.h"
#include <stdio.h>
#include "MyAssert.h"
#if __Win32__
// Win32 includes here
#elif __MacOSX__
#include <CoreFoundation/CFString.h>
#include <CoreFoundation/CFBundle.h>
#else
#include <dlfcn.h>
#endif
#include "OSCodeFragment.h"
void OSCodeFragment::Initialize()
{
// does nothing...should do any CFM initialization here
}
OSCodeFragment::OSCodeFragment(const char* inPath)
: fFragmentP(NULL)
{
#if defined(HPUX) || defined(HPUX10)
shl_t handle;
fFragmentP = shl_load(inPath, BIND_IMMEDIATE|BIND_VERBOSE|BIND_NOSTART, 0L);
#elif defined(OSF1) ||\
(defined(__FreeBSD_version) && (__FreeBSD_version >= 220000))
fFragmentP = dlopen((char *)inPath, RTLD_NOW | RTLD_GLOBAL);
#elif defined(__FreeBSD__)
fFragmentP = dlopen(inPath, RTLD_NOW);
#elif defined(__sgi__)
fFragmentP = dlopen(inPath, RTLD_NOW); // not sure this should be either RTLD_NOW or RTLD_LAZY
#elif defined(__Win32__)
fFragmentP = ::LoadLibrary(inPath);
#elif defined(__MacOSX__)
CFStringRef theString = CFStringCreateWithCString( kCFAllocatorDefault, inPath, kCFStringEncodingASCII);
//
// In MacOSX, our "fragments" are CF bundles, which are really
// directories, so our paths are paths to a directory
CFURLRef bundleURL = CFURLCreateWithFileSystemPath( kCFAllocatorDefault,
theString,
kCFURLPOSIXPathStyle,
true);
//
// I figure CF is safe about having NULL passed
// into its functions (if fBundle failed to get created).
// So, I won't worry about error checking myself
fFragmentP = CFBundleCreate( kCFAllocatorDefault, bundleURL );
Boolean success = false;
if (fFragmentP != NULL)
success = CFBundleLoadExecutable( fFragmentP );
if (!success && fFragmentP != NULL)
{
CFRelease( fFragmentP );
fFragmentP = NULL;
}
CFRelease(bundleURL);
CFRelease(theString);
#else
fFragmentP = dlopen(inPath, RTLD_NOW | RTLD_GLOBAL);
//fprintf (stderr, "%s\n", dlerror());
#endif
}
OSCodeFragment::~OSCodeFragment()
{
if (fFragmentP == NULL)
return;
#if defined(HPUX) || defined(HPUX10)
shl_unload((shl_t)fFragmentP);
#elif defined(__Win32__)
BOOL theErr = ::FreeLibrary(fFragmentP);
Assert(theErr);
#elif defined(__MacOSX__)
CFBundleUnloadExecutable( fFragmentP );
CFRelease( fFragmentP );
#else
dlclose(fFragmentP);
#endif
}
void* OSCodeFragment::GetSymbol(const char* inSymbolName)
{
if (fFragmentP == NULL)
return NULL;
#if defined(HPUX) || defined(HPUX10)
void *symaddr = NULL;
int status;
errno = 0;
status = shl_findsym((shl_t *)&fFragmentP, symname, TYPE_PROCEDURE, &symaddr);
if (status == -1 && errno == 0) /* try TYPE_DATA instead */
status = shl_findsym((shl_t *)&fFragmentP, inSymbolName, TYPE_DATA, &symaddr);
return (status == -1 ? NULL : symaddr);
#elif defined(DLSYM_NEEDS_UNDERSCORE)
char *symbol = (char*)malloc(sizeof(char)*(strlen(inSymbolName)+2));
void *retval;
qtss_sprintf(symbol, "_%s", inSymbolName);
retval = dlsym(fFragmentP, symbol);
free(symbol);
return retval;
#elif defined(__Win32__)
return ::GetProcAddress(fFragmentP, inSymbolName);
#elif defined(__MacOSX__)
CFStringRef theString = CFStringCreateWithCString( kCFAllocatorDefault, inSymbolName, kCFStringEncodingASCII);
void* theSymbol = (void*)CFBundleGetFunctionPointerForName( fFragmentP, theString );
CFRelease(theString);
return theSymbol;
#else
return dlsym(fFragmentP, inSymbolName);
#endif
}