Darwin-Streaming-Server/APIModules/QTSSReflectorModule/RelaySDPSourceInfo.h
Darren VanBuren 849723c9cf Add even more of the source
This should be about everything needed to build so far?
2017-03-07 17:14:16 -08:00

55 lines
1.7 KiB
C++

/*
*
* @APPLE_LICENSE_HEADER_START@
*
* Copyright (c) 1999-2008 Apple Inc. All Rights Reserved.
*
* This file contains Original Code and/or Modifications of Original Code
* as defined in and that are subject to the Apple Public Source License
* Version 2.0 (the 'License'). You may not use this file except in
* compliance with the License. Please obtain a copy of the License at
* http://www.opensource.apple.com/apsl/ and read it before using this
* file.
*
* The Original Code and all software distributed under the License are
* distributed on an 'AS IS' basis, WITHOUT WARRANTY OF ANY KIND, EITHER
* EXPRESS OR IMPLIED, AND APPLE HEREBY DISCLAIMS ALL SUCH WARRANTIES,
* INCLUDING WITHOUT LIMITATION, ANY WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE, QUIET ENJOYMENT OR NON-INFRINGEMENT.
* Please see the License for the specific language governing rights and
* limitations under the License.
*
* @APPLE_LICENSE_HEADER_END@
*
*/
/*
File: RelaySDPSourceInfo.h
Contains: This object takes input SDP data, and uses it to support the SourceInfo
API. It looks for the x-qt-relay lines put in by some broadcasters,
and uses that information to construct OutputInfo objects.
*/
#ifndef __RELAY_SDP_SOURCE_INFO_H__
#define __RELAY_SDP_SOURCE_INFO_H__
#include "StrPtrLen.h"
#include "SourceInfo.h"
class RelaySDPSourceInfo : public SourceInfo
{
public:
// Reads in the SDP data from this file, and builds up the SourceInfo structures
RelaySDPSourceInfo(StrPtrLen* inSDPData) { Parse(inSDPData); }
virtual ~RelaySDPSourceInfo();
private:
void Parse(StrPtrLen* inSDPData);
};
#endif // __SDP_SOURCE_INFO_H__