Darwin-Streaming-Server/Server.tproj/RTCPTask.cpp
Darren VanBuren 849723c9cf Add even more of the source
This should be about everything needed to build so far?
2017-03-07 17:14:16 -08:00

114 lines
4.7 KiB
C++

/*
*
* @APPLE_LICENSE_HEADER_START@
*
* Copyright (c) 1999-2008 Apple Inc. All Rights Reserved.
*
* This file contains Original Code and/or Modifications of Original Code
* as defined in and that are subject to the Apple Public Source License
* Version 2.0 (the 'License'). You may not use this file except in
* compliance with the License. Please obtain a copy of the License at
* http://www.opensource.apple.com/apsl/ and read it before using this
* file.
*
* The Original Code and all software distributed under the License are
* distributed on an 'AS IS' basis, WITHOUT WARRANTY OF ANY KIND, EITHER
* EXPRESS OR IMPLIED, AND APPLE HEREBY DISCLAIMS ALL SUCH WARRANTIES,
* INCLUDING WITHOUT LIMITATION, ANY WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE, QUIET ENJOYMENT OR NON-INFRINGEMENT.
* Please see the License for the specific language governing rights and
* limitations under the License.
*
* @APPLE_LICENSE_HEADER_END@
*
*/
/*
File: RTCPTask.cpp
Contains: Implementation of class defined in RTCPTask.h
*/
#include "RTCPTask.h"
#include "QTSServerInterface.h"
#include "UDPSocketPool.h"
#include "RTPStream.h"
SInt64 RTCPTask::Run()
{
const UInt32 kMaxRTCPPacketSize = 2048;
char thePacketBuffer[kMaxRTCPPacketSize];
StrPtrLen thePacket(thePacketBuffer, 0);
QTSServerInterface* theServer = QTSServerInterface::GetServer();
//This task goes through all the UDPSockets in the RTPSocketPool, checking to see
//if they have data. If they do, it demuxes the packets and sends the packet onto
//the proper RTP session.
EventFlags events = this->GetEvents(); // get and clear events
if ( (events & Task::kReadEvent) || (events & Task::kIdleEvent) )
{
//Must be done atomically wrt the socket pool.
OSMutexLocker locker(theServer->GetSocketPool()->GetMutex());
for (OSQueueIter iter(theServer->GetSocketPool()->GetSocketQueue());
!iter.IsDone(); iter.Next())
{
UInt32 theRemoteAddr = 0;
UInt16 theRemotePort = 0;
UDPSocketPair* thePair = (UDPSocketPair*)iter.GetCurrent()->GetEnclosingObject();
Assert(thePair != NULL);
for (UInt32 x = 0; x < 2; x++)
{
UDPSocket* theSocket = NULL;
if (x == 0)
theSocket = thePair->GetSocketA();
else
theSocket = thePair->GetSocketB();
UDPDemuxer* theDemuxer = theSocket->GetDemuxer();
if (theDemuxer == NULL)
continue;
else
{
theDemuxer->GetMutex()->Lock();
while (true) //get all the outstanding packets for this socket
{
thePacket.Len = 0;
theSocket->RecvFrom(&theRemoteAddr, &theRemotePort, thePacket.Ptr,
kMaxRTCPPacketSize, &thePacket.Len);
if (thePacket.Len == 0)
{
theSocket->RequestEvent(EV_RE);
break;//no more packets on this socket!
}
//if this socket has a demuxer, find the target RTPStream
if (theDemuxer != NULL)
{
RTPStream* theStream = (RTPStream*)theDemuxer->GetTask(theRemoteAddr, theRemotePort);
if (theStream != NULL)
theStream->ProcessIncomingRTCPPacket(&thePacket);
}
}
theDemuxer->GetMutex()->Unlock();
}
}
}
}
return 0; /* Fix for 4004432 */
/*
SInt64 result = 0;
if (theServer->GetNumRTPSessions() > 0)
result = theServer->GetPrefs()->GetRTCPPollIntervalInMsec();
return result;
*/
}