/* * * @APPLE_LICENSE_HEADER_START@ * * Copyright (c) 1999-2008 Apple Inc. All Rights Reserved. * * This file contains Original Code and/or Modifications of Original Code * as defined in and that are subject to the Apple Public Source License * Version 2.0 (the 'License'). You may not use this file except in * compliance with the License. Please obtain a copy of the License at * http://www.opensource.apple.com/apsl/ and read it before using this * file. * * The Original Code and all software distributed under the License are * distributed on an 'AS IS' basis, WITHOUT WARRANTY OF ANY KIND, EITHER * EXPRESS OR IMPLIED, AND APPLE HEREBY DISCLAIMS ALL SUCH WARRANTIES, * INCLUDING WITHOUT LIMITATION, ANY WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE, QUIET ENJOYMENT OR NON-INFRINGEMENT. * Please see the License for the specific language governing rights and * limitations under the License. * * @APPLE_LICENSE_HEADER_END@ * */ /* File: RTPStream3gpp.h Contains: Handles the rate-adaptation algorithm */ #ifndef __RTPSTREAM3GPP_H__ #define __RTPSTREAM3GPP_H__ #include "QTSS.h" #include "QTSSDictionary.h" #include "QTSS_Private.h" #include "RTCPAPPNADUPacket.h" #include "RTSPRequest3GPP.h" #include "SVector.h" class RTPStream; class RTPStream3GPP : public QTSSDictionary { public: // Initializes dictionary resources static void Initialize(); // // CONSTRUCTOR / DESTRUCTOR RTPStream3GPP(RTPStream &owner, Bool16 enabled); virtual ~RTPStream3GPP() {} // //ACCESS FUNCTIONS void AddNadu(UInt8* inPacketBuffer, UInt32 inPacketLength, UInt32 highestSeqNum); void AddSeqNumTimeMapping(UInt16 theSeqNum, SInt64 timeStamp); //Add a sequence number, timestamp pair; needed for figuring out the buffering delay Bool16 Enabled() { return fEnabled; } Bool16 HasRateAdaptation() { return fHasRateAdaptData; } Bool16 RateAdaptationEnabled() { return Enabled() && HasRateAdaptation(); } void SetBufferBytes(UInt32 inBytes) { fBufferSize = inBytes; } void SetBufferTime(UInt32 inMilliSecs) { fTargetBufferingDelay = inMilliSecs; } void SetRateAdaptationData(RateAdapationStreamDataFields* rateDataPtr); void SetBitRateData(UInt32 movieBitRate) {fMovieBitRate = movieBitRate; } //Will modify the containing RTPStream's QualityLevel void UpdateTimeAndQuality(SInt64 curTime); //Call this function after every RTCP SInt64 GetAdjustedTransmitTime(SInt64 packetTransmitTime, SInt64 theTime); //This needs to be called so that the next call to GetAdjustedTransmitTime will return the right value. void Pause() { fLastLocalTime = 0; fSeqNumTimeMapping.clear(); } //Called when there is a packet loss to slow down quality adjustment increase upon the next RTCP void SetPacketLoss(Float32 percentage) { if (percentage > .10) fNumRTCPWithoutPacketLoss = 0; } void SetRTT(UInt32 minRTT, UInt32 curRTT); Bool16 GetDebugPrintfs() { return fDebugPrintfs; } //public members NaduList fNaduList; private: static UInt32 ExtendSeqNum(UInt16 seqNum, UInt32 refSeqNum); RTPStream& fRTPStream; //The RTPStream object that contains this RTPStream3GPP object Bool16 fEnabled; Bool16 fHasRateAdaptData; UInt32 fBufferSize; //Buffer size as declared in 3GPP-Adaptation UInt32 fTargetBufferingDelay; //Target buffering delay as declared in 3GPP-Adaptation UInt32 fMovieBitRate; //in bits per second; Bool16 fStartDoingAdaptation; SInt32 fNumRTCPWithoutPacketLoss; //Number of consecutive RTCP's without any reported packet loss SInt32 fNumLargeRTT; //Number of consecutive RTCP's with a large RTT SInt32 fNumSmallRTT; //Number of consecutive RTCP's with a small RTT SInt32 fCurRTT; //units are in bytes and milliseconds UInt32 fLastReportedFreeBufferSpace; UInt32 fLastReportedBufferingDelay; //set to kUInt32_Max if this value is not available. //Used to do play rate increase/decrease SInt64 fLastLocalTime; //set to 0 whenver there is a pause SInt64 fPlayTimeOffset; enum { kNaduListSize = 3 }; enum AdjustMent { kAdjustDownDown = -2, kAdjustDown = -1, kNoChange = 0, kAdjustUp = 1, kAdjustUpUp = 2 }; AdjustMent fAdjustSize; AdjustMent fAdjustTime; //Dictionary support static QTSSAttrInfoDict::AttrInfo sAttributes[]; //Used to map sequence number to timestamp; needed to figure out the client's buffering delay struct SeqNumTimePair { SeqNumTimePair(UInt32 seqNum = 0, SInt64 time = 0) : fSeqNum(seqNum), fTime(time) {} UInt32 fSeqNum; SInt64 fTime; }; SVector fSeqNumTimeMapping; UInt32 fLastSeqNum; Bool16 fDebugPrintfs; }; #endif // __RTPSTREAM3GPP_H__