/* * * @APPLE_LICENSE_HEADER_START@ * * Copyright (c) 1999-2008 Apple Inc. All Rights Reserved. * * This file contains Original Code and/or Modifications of Original Code * as defined in and that are subject to the Apple Public Source License * Version 2.0 (the 'License'). You may not use this file except in * compliance with the License. Please obtain a copy of the License at * http://www.opensource.apple.com/apsl/ and read it before using this * file. * * The Original Code and all software distributed under the License are * distributed on an 'AS IS' basis, WITHOUT WARRANTY OF ANY KIND, EITHER * EXPRESS OR IMPLIED, AND APPLE HEREBY DISCLAIMS ALL SUCH WARRANTIES, * INCLUDING WITHOUT LIMITATION, ANY WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE, QUIET ENJOYMENT OR NON-INFRINGEMENT. * Please see the License for the specific language governing rights and * limitations under the License. * * @APPLE_LICENSE_HEADER_END@ * */ /* File: TimeoutTask.h Contains: Just like a normal task, but can be scheduled for timeouts. Unlike IdleTask, which is VERY aggressive about being on time, but high overhead for maintaining the timing information, this is a low overhead, low priority timing mechanism. Timeouts may not happen exactly when they are supposed to, but who cares? */ #ifndef __TIMEOUTTASK_H__ #define __TIMEOUTTASK_H__ #include "StrPtrLen.h" #include "IdleTask.h" #include "OSThread.h" #include "OSQueue.h" #include "OSMutex.h" #include "OS.h" #define TIMEOUT_DEBUGGING 0 //messages to help debugging timeouts class TimeoutTaskThread : public IdleTask { public: //All timeout tasks get timed out from this thread TimeoutTaskThread() : IdleTask(), fMutex() {this->SetTaskName("TimeoutTask");} virtual ~TimeoutTaskThread(){} private: //this thread runs every minute and checks for timeouts enum { kIntervalSeconds = 60 //UInt32 }; virtual SInt64 Run(); OSMutex fMutex; OSQueue fQueue; friend class TimeoutTask; }; class TimeoutTask { //TimeoutTask is not a derived object off of Task, to add flexibility as //to how this object can be utilitized public: //Call Initialize before using this class static void Initialize(); //Pass in the task you'd like to send timeouts to. //Also pass in the timeout you'd like to use. By default, the timeout is 0 (NEVER). TimeoutTask(Task* inTask, SInt64 inTimeoutInMilSecs = 60); ~TimeoutTask(); //MODIFIERS // Changes the timeout time, also refreshes the timeout void SetTimeout(SInt64 inTimeoutInMilSecs); // Specified task will get a Task::kTimeoutEvent if this // function isn't called within the timeout period void RefreshTimeout() { fTimeoutAtThisTime = OS::Milliseconds() + fTimeoutInMilSecs; Assert(fTimeoutAtThisTime > 0); } void SetTask(Task* inTask) { fTask = inTask; } private: Task* fTask; SInt64 fTimeoutAtThisTime; SInt64 fTimeoutInMilSecs; //for putting on our global queue of timeout tasks OSQueueElem fQueueElem; static TimeoutTaskThread* sThread; friend class TimeoutTaskThread; }; #endif //__TIMEOUTTASK_H__