Very rough first start, not even everything added
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APICommonCode/QTSSRollingLog.h
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APICommonCode/QTSSRollingLog.h
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/*
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*
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* @APPLE_LICENSE_HEADER_START@
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*
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* Copyright (c) 1999-2008 Apple Inc. All Rights Reserved.
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*
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* This file contains Original Code and/or Modifications of Original Code
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* as defined in and that are subject to the Apple Public Source License
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* Version 2.0 (the 'License'). You may not use this file except in
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* compliance with the License. Please obtain a copy of the License at
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* http://www.opensource.apple.com/apsl/ and read it before using this
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* file.
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*
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* The Original Code and all software distributed under the License are
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* distributed on an 'AS IS' basis, WITHOUT WARRANTY OF ANY KIND, EITHER
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* EXPRESS OR IMPLIED, AND APPLE HEREBY DISCLAIMS ALL SUCH WARRANTIES,
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* INCLUDING WITHOUT LIMITATION, ANY WARRANTIES OF MERCHANTABILITY,
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* FITNESS FOR A PARTICULAR PURPOSE, QUIET ENJOYMENT OR NON-INFRINGEMENT.
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* Please see the License for the specific language governing rights and
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* limitations under the License.
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*
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* @APPLE_LICENSE_HEADER_END@
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*
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*/
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/*
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File: QTSSRollingLog.h
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Contains: A log toolkit, log can roll either by time or by size, clients
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must derive off of this object ot provide configuration information.
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*/
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#ifndef __QTSS_ROLLINGLOG_H__
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#define __QTSS_ROLLINGLOG_H__
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#include <stdio.h>
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#include <time.h>
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#ifndef __Win32__
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#include <sys/time.h>
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#endif
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#include "OSHeaders.h"
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#include "OSMutex.h"
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#include "Task.h"
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const Bool16 kAllowLogToRoll = true;
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class QTSSRollingLog : public Task
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{
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public:
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//pass in whether you'd like the log roller to log errors.
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QTSSRollingLog();
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//
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// Call this to delete. Closes the log and sends a kill event
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void Delete()
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{ CloseLog(false); this->Signal(Task::kKillEvent); }
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//
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// Write a log message
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void WriteToLog(char* inLogData, Bool16 allowLogToRoll);
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//log rolls automatically based on the configuration criteria,
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//but you may roll the log manually by calling this function.
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//Returns true if no error, false otherwise
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Bool16 RollLog();
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//
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// Call this to open the log file and begin logging
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void EnableLog( Bool16 appendDotLog = true);
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//
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// Call this to close the log
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// (pass leaveEnabled as true when we are temporarily closing.)
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void CloseLog( Bool16 leaveEnabled = false);
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//
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//mainly to check and see if errors occurred
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Bool16 IsLogEnabled();
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//master switch
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Bool16 IsLogging() { return fLogging; }
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void SetLoggingEnabled( Bool16 logState ) { fLogging = logState; }
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//General purpose utility function
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//returns false if some error has occurred
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static Bool16 FormatDate(char *ioDateBuffer, Bool16 logTimeInGMT);
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// Check the log to see if it needs to roll
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// (rolls the log if necessary)
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Bool16 CheckRollLog();
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// Set this to true to get the log to close the file between writes.
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static void SetCloseOnWrite(Bool16 closeOnWrite);
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enum
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{
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kMaxDateBufferSizeInBytes = 30, //UInt32
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kMaxFilenameLengthInBytes = 31 //UInt32
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};
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protected:
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//
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// Task object. Do not delete directly
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virtual ~QTSSRollingLog();
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//Derived class must provide a way to get the log & rolled log name
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virtual char* GetLogName() = 0;
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virtual char* GetLogDir() = 0;
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virtual UInt32 GetRollIntervalInDays() = 0;//0 means no interval
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virtual UInt32 GetMaxLogBytes() = 0;//0 means unlimited
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//to record the time the file was created (for time based rolling)
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virtual time_t WriteLogHeader(FILE *inFile);
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time_t ReadLogHeader(FILE* inFile);
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private:
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//
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// Run function to roll log right at midnight
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virtual SInt64 Run();
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FILE* fLog;
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time_t fLogCreateTime;
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char* fLogFullPath;
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Bool16 fAppendDotLog;
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Bool16 fLogging;
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Bool16 RenameLogFile(const char* inFileName);
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Bool16 DoesFileExist(const char *inPath);
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static void ResetToMidnight(time_t* inTimePtr, time_t* outTimePtr);
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char* GetLogPath(char *extension);
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// To make sure what happens in Run doesn't also happen at the same time
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// in the public functions.
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OSMutex fMutex;
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};
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#endif // __QTSS_ROLLINGLOG_H__
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