Add even more of the source
This should be about everything needed to build so far?
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79
Server.tproj/RunServer.h
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79
Server.tproj/RunServer.h
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/*
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*
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* @APPLE_LICENSE_HEADER_START@
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*
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* Copyright (c) 1999-2008 Apple Inc. All Rights Reserved.
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*
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* This file contains Original Code and/or Modifications of Original Code
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* as defined in and that are subject to the Apple Public Source License
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* Version 2.0 (the 'License'). You may not use this file except in
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* compliance with the License. Please obtain a copy of the License at
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* http://www.opensource.apple.com/apsl/ and read it before using this
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* file.
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*
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* The Original Code and all software distributed under the License are
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* distributed on an 'AS IS' basis, WITHOUT WARRANTY OF ANY KIND, EITHER
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* EXPRESS OR IMPLIED, AND APPLE HEREBY DISCLAIMS ALL SUCH WARRANTIES,
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* INCLUDING WITHOUT LIMITATION, ANY WARRANTIES OF MERCHANTABILITY,
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* FITNESS FOR A PARTICULAR PURPOSE, QUIET ENJOYMENT OR NON-INFRINGEMENT.
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* Please see the License for the specific language governing rights and
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* limitations under the License.
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*
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* @APPLE_LICENSE_HEADER_END@
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*
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*/
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/*
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File: RunServer.h
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Contains: Routines to run the Streaming Server
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*/
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#include "OSHeaders.h"
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#include "XMLPrefsParser.h"
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#include "PrefsSource.h"
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#include "QTSS.h"
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#include "QTSServer.h"
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enum {
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kRunServerDebug_Off = 0,
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kRunServerDebugDisplay_On = 1 << 0,
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kRunServerDebugLogging_On = 1 << 1 // not implemented
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};
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inline Bool16 DebugOn(QTSServer* server) { return ( server->GetDebugOptions() != kRunServerDebug_Off ) ? true : false ; }
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inline Bool16 DebugDisplayOn(QTSServer* server) { return (server->GetDebugOptions() & kRunServerDebugDisplay_On) ? true : false ; }
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inline Bool16 DebugLogOn(QTSServer* server) { return (server->GetDebugOptions() & kRunServerDebugLogging_On) ? true : false ; }
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//
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// This function starts the Streaming Server. Pass in a source
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// for preferences, a source for text messages, and an optional
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// port to override the default.
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//
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// Returns the server state upon completion of startup. If this
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// is qtssFatalErrorState, something went horribly wrong and caller
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// should just die.
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QTSS_ServerState StartServer( XMLPrefsParser* inPrefsSource,
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PrefsSource* inMessagesSource,
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UInt16 inPortOverride,
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int statsUpdateInterval,
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QTSS_ServerState inInitialState,
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Bool16 inDontFork,
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UInt32 debugLevel,
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UInt32 debugOptions );
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//
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// Call this after StartServer if it doesn't return qtssFatalError.
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// This will not return until the server is going away
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void RunServer();
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// write pid to file
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void WritePid(Bool16 forked);
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// clean the pid file
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void CleanPid(Bool16 force);
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// make the status file
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void LogStatus(QTSS_ServerState theServerState);
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