Add even more of the source
This should be about everything needed to build so far?
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135
Server.tproj/RTPStream3GPP.h
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135
Server.tproj/RTPStream3GPP.h
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/*
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*
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* @APPLE_LICENSE_HEADER_START@
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*
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* Copyright (c) 1999-2008 Apple Inc. All Rights Reserved.
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*
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* This file contains Original Code and/or Modifications of Original Code
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* as defined in and that are subject to the Apple Public Source License
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* Version 2.0 (the 'License'). You may not use this file except in
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* compliance with the License. Please obtain a copy of the License at
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* http://www.opensource.apple.com/apsl/ and read it before using this
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* file.
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*
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* The Original Code and all software distributed under the License are
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* distributed on an 'AS IS' basis, WITHOUT WARRANTY OF ANY KIND, EITHER
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* EXPRESS OR IMPLIED, AND APPLE HEREBY DISCLAIMS ALL SUCH WARRANTIES,
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* INCLUDING WITHOUT LIMITATION, ANY WARRANTIES OF MERCHANTABILITY,
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* FITNESS FOR A PARTICULAR PURPOSE, QUIET ENJOYMENT OR NON-INFRINGEMENT.
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* Please see the License for the specific language governing rights and
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* limitations under the License.
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*
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* @APPLE_LICENSE_HEADER_END@
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*
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*/
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/*
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File: RTPStream3gpp.h
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Contains: Handles the rate-adaptation algorithm
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*/
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#ifndef __RTPSTREAM3GPP_H__
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#define __RTPSTREAM3GPP_H__
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#include "QTSS.h"
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#include "QTSSDictionary.h"
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#include "QTSS_Private.h"
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#include "RTCPAPPNADUPacket.h"
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#include "RTSPRequest3GPP.h"
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#include "SVector.h"
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class RTPStream;
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class RTPStream3GPP : public QTSSDictionary
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{
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public:
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// Initializes dictionary resources
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static void Initialize();
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//
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// CONSTRUCTOR / DESTRUCTOR
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RTPStream3GPP(RTPStream &owner, Bool16 enabled);
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virtual ~RTPStream3GPP() {}
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//
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//ACCESS FUNCTIONS
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void AddNadu(UInt8* inPacketBuffer, UInt32 inPacketLength, UInt32 highestSeqNum);
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void AddSeqNumTimeMapping(UInt16 theSeqNum, SInt64 timeStamp); //Add a sequence number, timestamp pair; needed for figuring out the buffering delay
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Bool16 Enabled() { return fEnabled; }
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Bool16 HasRateAdaptation() { return fHasRateAdaptData; }
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Bool16 RateAdaptationEnabled() { return Enabled() && HasRateAdaptation(); }
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void SetBufferBytes(UInt32 inBytes) { fBufferSize = inBytes; }
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void SetBufferTime(UInt32 inMilliSecs) { fTargetBufferingDelay = inMilliSecs; }
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void SetRateAdaptationData(RateAdapationStreamDataFields* rateDataPtr);
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void SetBitRateData(UInt32 movieBitRate) {fMovieBitRate = movieBitRate; }
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//Will modify the containing RTPStream's QualityLevel
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void UpdateTimeAndQuality(SInt64 curTime); //Call this function after every RTCP
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SInt64 GetAdjustedTransmitTime(SInt64 packetTransmitTime, SInt64 theTime);
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//This needs to be called so that the next call to GetAdjustedTransmitTime will return the right value.
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void Pause() { fLastLocalTime = 0; fSeqNumTimeMapping.clear(); }
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//Called when there is a packet loss to slow down quality adjustment increase upon the next RTCP
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void SetPacketLoss(Float32 percentage) { if (percentage > .10) fNumRTCPWithoutPacketLoss = 0; }
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void SetRTT(UInt32 minRTT, UInt32 curRTT);
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Bool16 GetDebugPrintfs() { return fDebugPrintfs; }
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//public members
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NaduList fNaduList;
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private:
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static UInt32 ExtendSeqNum(UInt16 seqNum, UInt32 refSeqNum);
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RTPStream& fRTPStream; //The RTPStream object that contains this RTPStream3GPP object
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Bool16 fEnabled;
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Bool16 fHasRateAdaptData;
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UInt32 fBufferSize; //Buffer size as declared in 3GPP-Adaptation
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UInt32 fTargetBufferingDelay; //Target buffering delay as declared in 3GPP-Adaptation
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UInt32 fMovieBitRate; //in bits per second;
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Bool16 fStartDoingAdaptation;
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SInt32 fNumRTCPWithoutPacketLoss; //Number of consecutive RTCP's without any reported packet loss
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SInt32 fNumLargeRTT; //Number of consecutive RTCP's with a large RTT
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SInt32 fNumSmallRTT; //Number of consecutive RTCP's with a small RTT
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SInt32 fCurRTT;
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//units are in bytes and milliseconds
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UInt32 fLastReportedFreeBufferSpace;
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UInt32 fLastReportedBufferingDelay; //set to kUInt32_Max if this value is not available.
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//Used to do play rate increase/decrease
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SInt64 fLastLocalTime; //set to 0 whenver there is a pause
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SInt64 fPlayTimeOffset;
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enum { kNaduListSize = 3 };
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enum AdjustMent {
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kAdjustDownDown = -2,
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kAdjustDown = -1,
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kNoChange = 0,
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kAdjustUp = 1,
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kAdjustUpUp = 2
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};
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AdjustMent fAdjustSize;
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AdjustMent fAdjustTime;
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//Dictionary support
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static QTSSAttrInfoDict::AttrInfo sAttributes[];
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//Used to map sequence number to timestamp; needed to figure out the client's buffering delay
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struct SeqNumTimePair
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{
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SeqNumTimePair(UInt32 seqNum = 0, SInt64 time = 0) : fSeqNum(seqNum), fTime(time) {}
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UInt32 fSeqNum;
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SInt64 fTime;
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};
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SVector<SeqNumTimePair> fSeqNumTimeMapping;
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UInt32 fLastSeqNum;
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Bool16 fDebugPrintfs;
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};
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#endif // __RTPSTREAM3GPP_H__
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