Add even more of the source
This should be about everything needed to build so far?
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169
Server.tproj/RTPPacketResender.h
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169
Server.tproj/RTPPacketResender.h
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/*
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*
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* @APPLE_LICENSE_HEADER_START@
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*
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* Copyright (c) 1999-2008 Apple Inc. All Rights Reserved.
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*
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* This file contains Original Code and/or Modifications of Original Code
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* as defined in and that are subject to the Apple Public Source License
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* Version 2.0 (the 'License'). You may not use this file except in
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* compliance with the License. Please obtain a copy of the License at
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* http://www.opensource.apple.com/apsl/ and read it before using this
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* file.
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*
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* The Original Code and all software distributed under the License are
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* distributed on an 'AS IS' basis, WITHOUT WARRANTY OF ANY KIND, EITHER
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* EXPRESS OR IMPLIED, AND APPLE HEREBY DISCLAIMS ALL SUCH WARRANTIES,
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* INCLUDING WITHOUT LIMITATION, ANY WARRANTIES OF MERCHANTABILITY,
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* FITNESS FOR A PARTICULAR PURPOSE, QUIET ENJOYMENT OR NON-INFRINGEMENT.
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* Please see the License for the specific language governing rights and
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* limitations under the License.
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*
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* @APPLE_LICENSE_HEADER_END@
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*
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*/
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/*
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File: RTPPacketResender.h
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Contains: RTPPacketResender class to buffer and track re-transmits of RTP packets.
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the ctor copies the packet data, sets a timer for the packet's age limit and
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another timer for it's possible re-transmission.
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A duration timer is started to measure the RTT based on the client's ack.
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*/
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#ifndef __RTP_PACKET_RESENDER_H__
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#define __RTP_PACKET_RESENDER_H__
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#include "PLDoubleLinkedList.h"
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#include "RTPBandwidthTracker.h"
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#include "DssStopwatch.h"
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#include "UDPSocket.h"
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#include "OSMemory.h"
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#include "OSBufferPool.h"
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#include "OSMutex.h"
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#define RTP_PACKET_RESENDER_DEBUGGING 0
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class MyAckListLog;
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class RTPResenderEntry
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{
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public:
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void* fPacketData;
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UInt32 fPacketSize;
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Bool16 fIsSpecialBuffer;
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SInt64 fExpireTime;
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SInt64 fAddedTime;
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SInt64 fOrigRetransTimeout;
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UInt32 fNumResends;
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UInt16 fSeqNum;
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#if RTP_PACKET_RESENDER_DEBUGGING
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UInt32 fPacketArraySizeWhenAdded;
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#endif
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};
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class RTPPacketResender
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{
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public:
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RTPPacketResender();
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~RTPPacketResender();
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//
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// These must be called before using the object
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void SetDestination(UDPSocket* inOutputSocket, UInt32 inDestAddr, UInt16 inDestPort);
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void SetBandwidthTracker(RTPBandwidthTracker* inTracker) { fBandwidthTracker = inTracker; }
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//
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// AddPacket adds a new packet to the resend queue. This will not send the packet.
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// AddPacket itself is not thread safe.
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void AddPacket( void * rtpPacket, UInt32 packetSize, SInt32 ageLimitInMsec );
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//
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// Acks a packet. Also not thread safe.
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void AckPacket( UInt16 sequenceNumber, SInt64& inCurTimeInMsec );
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//
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// Resends outstanding packets in the queue. Guess what. Not thread safe.
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void ResendDueEntries();
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//
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// Clear outstanding packets - if we no longer care about any of the
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// outstanding, unacked packets
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void ClearOutstandingPackets();
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//
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// ACCESSORS
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Bool16 IsFlowControlled() { return fBandwidthTracker->IsFlowControlled(); }
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SInt32 GetMaxPacketsInList() { return fMaxPacketsInList; }
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SInt32 GetNumPacketsInList() { return fPacketsInList; }
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SInt32 GetNumResends() { return fNumResends; }
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static UInt32 GetNumRetransmitBuffers() { return sBufferPool.GetTotalNumBuffers(); }
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static UInt32 GetWastedBufferBytes() { return sNumWastedBytes; }
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#if RTP_PACKET_RESENDER_DEBUGGING
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void SetDebugInfo(UInt32 trackID, UInt16 remoteRTCPPort, UInt32 curPacketDelay);
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void SetLog( StrPtrLen *logname );
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UInt32 SpillGuts(UInt32 inBytesSentThisInterval);
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void LogClose(SInt64 inTimeSpentInFlowControl);
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void logprintf( const char * format, ... );
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#else
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void SetLog( StrPtrLen * /*logname*/) {}
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#endif
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private:
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// Tracking the capacity of the network
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RTPBandwidthTracker* fBandwidthTracker;
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// Who to send to
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UDPSocket* fSocket;
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UInt32 fDestAddr;
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UInt16 fDestPort;
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UInt32 fMaxPacketsInList;
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UInt32 fPacketsInList;
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UInt32 fNumResends; // how many total retransmitted packets
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UInt32 fNumExpired; // how many total packets dropped
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UInt32 fNumAcksForMissingPackets; // how many acks received in the case where the packet was not in the list
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UInt32 fNumSent; // how many packets sent
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#if RTP_PACKET_RESENDER_DEBUGGING
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MyAckListLog *fLogger;
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UInt32 fTrackID;
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UInt16 fRemoteRTCPPort;
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UInt32 fCurrentPacketDelay;
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DssDurationTimer fInfoDisplayTimer;
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#endif
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RTPResenderEntry* fPacketArray;
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UInt16 fStartSeqNum;
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UInt32 fPacketArraySize;
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UInt32 fPacketArrayMask;
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UInt16 fHighestSeqNum;
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UInt32 fLastUsed;
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OSMutex fPacketQMutex;
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RTPResenderEntry* GetEntryByIndex(UInt16 inIndex);
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RTPResenderEntry* GetEntryBySeqNum(UInt16 inSeqNum);
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RTPResenderEntry* GetEmptyEntry(UInt16 inSeqNum, UInt32 inPacketSize);
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void ReallocatePacketArray();
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void RemovePacket(UInt32 packetIndex, Bool16 reuse=true);
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void RemovePacket(RTPResenderEntry* inEntry);
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static OSBufferPool sBufferPool;
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static unsigned int sNumWastedBytes;
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void UpdateCongestionWindow(SInt32 bytesToOpenBy );
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};
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#endif //__RTP_PACKET_RESENDER_H__
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