Add even more of the source
This should be about everything needed to build so far?
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168
CommonUtilitiesLib/OSHashTable.h
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168
CommonUtilitiesLib/OSHashTable.h
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/*
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*
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* @APPLE_LICENSE_HEADER_START@
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*
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* Copyright (c) 1999-2008 Apple Inc. All Rights Reserved.
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*
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* This file contains Original Code and/or Modifications of Original Code
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* as defined in and that are subject to the Apple Public Source License
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* Version 2.0 (the 'License'). You may not use this file except in
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* compliance with the License. Please obtain a copy of the License at
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* http://www.opensource.apple.com/apsl/ and read it before using this
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* file.
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*
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* The Original Code and all software distributed under the License are
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* distributed on an 'AS IS' basis, WITHOUT WARRANTY OF ANY KIND, EITHER
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* EXPRESS OR IMPLIED, AND APPLE HEREBY DISCLAIMS ALL SUCH WARRANTIES,
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* INCLUDING WITHOUT LIMITATION, ANY WARRANTIES OF MERCHANTABILITY,
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* FITNESS FOR A PARTICULAR PURPOSE, QUIET ENJOYMENT OR NON-INFRINGEMENT.
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* Please see the License for the specific language governing rights and
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* limitations under the License.
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*
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* @APPLE_LICENSE_HEADER_END@
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*
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*/
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/*
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File: OSHashTable.h
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Contains: Defines a template class for hash tables.
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*/
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#ifndef _OSHASHTABLE_H_
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#define _OSHASHTABLE_H_
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#include "MyAssert.h"
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#include "OSHeaders.h"
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/*
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T must have a fNextHashEntry field, and key(T) must returns the key of type K.
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K must have a method GetHashKey() that returns an UInt32 bit hash value.
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Will the hash table can contain duplicate keys, the Map function will return only the first one.
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*/
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template<class T, class K>
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class OSHashTable {
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public:
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OSHashTable( UInt32 size )
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{
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fHashTable = new ( T*[size] );
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Assert( fHashTable );
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memset( fHashTable, 0, sizeof(T*) * size );
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fSize = size;
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// Determine whether the hash size is a power of 2
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// if not set the mask to zero, otherwise we can
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// use the mask which is faster for ComputeIndex
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fMask = fSize - 1;
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if ((fMask & fSize) != 0)
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fMask = 0;
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fNumEntries = 0;
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}
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~OSHashTable()
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{
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delete [] fHashTable;
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}
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void Add( T* entry ) {
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Assert( entry->fNextHashEntry == NULL );
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K key( entry );
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UInt32 theIndex = ComputeIndex( key.GetHashKey() );
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entry->fNextHashEntry = fHashTable[ theIndex ];
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fHashTable[ theIndex ] = entry;
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fNumEntries++;
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}
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void Remove( T* entry )
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{
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K key( entry );
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UInt32 theIndex = ComputeIndex( key.GetHashKey() );
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T* elem = fHashTable[ theIndex ];
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T* last = NULL;
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while (elem && elem != entry) {
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last = elem;
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elem = elem->fNextHashEntry;
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}
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if ( elem ) // sometimes remove is called 2x ( swap, then un register )
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{
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Assert(elem);
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if (last)
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last->fNextHashEntry = elem->fNextHashEntry;
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else
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fHashTable[ theIndex ] = elem->fNextHashEntry;
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elem->fNextHashEntry = NULL;
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fNumEntries--;
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}
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}
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T* Map( K* key )
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{
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UInt32 theIndex = ComputeIndex( key->GetHashKey() );
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T* elem = fHashTable[ theIndex ];
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while (elem) {
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K elemKey( elem );
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if (elemKey == *key)
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break;
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elem = elem->fNextHashEntry;
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}
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return elem;
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}
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UInt64 GetNumEntries() { return fNumEntries; }
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UInt32 GetTableSize() { return fSize; }
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T* GetTableEntry( int i ) { return fHashTable[i]; }
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private:
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T** fHashTable;
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UInt32 fSize;
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UInt32 fMask;
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UInt64 fNumEntries;
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UInt32 ComputeIndex( UInt32 hashKey )
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{
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if (fMask)
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return( hashKey & fMask );
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else
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return( hashKey % fSize );
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}
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};
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template<class T, class K>
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class OSHashTableIter {
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public:
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OSHashTableIter( OSHashTable<T,K>* table )
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{
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fHashTable = table;
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First();
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}
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void First()
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{
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for (fIndex = 0; fIndex < fHashTable->GetTableSize(); fIndex++) {
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fCurrent = fHashTable->GetTableEntry( fIndex );
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if (fCurrent)
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break;
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}
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}
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void Next()
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{
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fCurrent = fCurrent->fNextHashEntry;
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if (!fCurrent) {
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for (fIndex = fIndex + 1; fIndex < fHashTable->GetTableSize(); fIndex++) {
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fCurrent = fHashTable->GetTableEntry( fIndex );
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if (fCurrent)
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break;
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}
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}
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}
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Bool16 IsDone()
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{
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return( fCurrent == NULL );
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}
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T* GetCurrent() { return fCurrent; }
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private:
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OSHashTable<T,K>* fHashTable;
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T* fCurrent;
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UInt32 fIndex;
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};
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#endif //_OSHASHTABLE_H_
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