Add even more of the source
This should be about everything needed to build so far?
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115
APIModules/QTSSAccessModule/AccessChecker.h
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115
APIModules/QTSSAccessModule/AccessChecker.h
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/*
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*
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* @APPLE_LICENSE_HEADER_START@
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*
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* Copyright (c) 1999-2008 Apple Inc. All Rights Reserved.
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*
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* This file contains Original Code and/or Modifications of Original Code
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* as defined in and that are subject to the Apple Public Source License
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* Version 2.0 (the 'License'). You may not use this file except in
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* compliance with the License. Please obtain a copy of the License at
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* http://www.opensource.apple.com/apsl/ and read it before using this
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* file.
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*
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* The Original Code and all software distributed under the License are
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* distributed on an 'AS IS' basis, WITHOUT WARRANTY OF ANY KIND, EITHER
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* EXPRESS OR IMPLIED, AND APPLE HEREBY DISCLAIMS ALL SUCH WARRANTIES,
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* INCLUDING WITHOUT LIMITATION, ANY WARRANTIES OF MERCHANTABILITY,
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* FITNESS FOR A PARTICULAR PURPOSE, QUIET ENJOYMENT OR NON-INFRINGEMENT.
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* Please see the License for the specific language governing rights and
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* limitations under the License.
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*
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* @APPLE_LICENSE_HEADER_END@
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*
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*/
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/*
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File: AccessChecker.h
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Contains:
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*/
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#ifndef _QTSSACCESSCHECKER_H_
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#define _QTSSACCESSCHECKER_H_
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#include "QTSS.h"
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#include "StrPtrLen.h"
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#include "OSHeaders.h"
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class AccessChecker
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{
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/*
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Access check logic:
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If "modAccess_enabled" == "enabled,
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Starting at URL dir, walk up directories to Movie Folder until a "qtaccess" file is found
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If not found,
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allow access
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If found,
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send a challenge to the client
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verify user against QTSSPasswd
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verify that user or member group is in the lowest ".qtacess"
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walk up directories until a ".qtaccess" is found
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If found,
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allow access
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If not found,
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deny access
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ToDo:
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would probably be a good idea to do some caching of ".qtaccess" data to avoid
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multiple directory walks
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*/
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public:
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struct UserProfile
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{
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StrPtrLen username;
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StrPtrLen cryptPassword;
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StrPtrLen digestPassword;
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char** groups;
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UInt32 maxGroupNameLen;
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UInt32 numGroups;
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UInt32 groupsSize;
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};
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AccessChecker();
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virtual ~AccessChecker();
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void UpdateFilePaths(const char* inUsersFilePath, const char* inGroupsFilePath);
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UInt32 UpdateUserProfiles();
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Bool16 HaveFilePathsChanged(const char* inUsersFilePath, const char* inGroupsFilePath);
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UserProfile* RetrieveUserProfile(const StrPtrLen* inUserName);
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inline StrPtrLen* GetAuthRealm() {return &fAuthRealm;}
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inline char* GetUsersFilePathPtr() {return fUsersFilePath;}
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inline char* GetGroupsFilePathPtr() {return fGroupsFilePath;}
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enum { kDefaultNumProfiles = 10, kDefaultNumGroups = 2 };
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enum { kNoErr = 0x00000000,
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kUsersFileNotFoundErr = 0x00000001,
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kGroupsFileNotFoundErr = 0x00000002,
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kBadUsersFileErr = 0x00000004,
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kBadGroupsFileErr = 0x00000008,
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kUsersFileUnknownErr = 0x00000010,
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kGroupsFileUnknownErr = 0x00000020
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};
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protected:
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char* fGroupsFilePath;
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char* fUsersFilePath;
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QTSS_TimeVal fUsersFileModDate;
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QTSS_TimeVal fGroupsFileModDate;
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StrPtrLen fAuthRealm;
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UserProfile** fProfiles;
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UInt32 fNumUsers;
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UInt32 fCurrentSize;
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static const char* kDefaultUsersFilePath;
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static const char* kDefaultGroupsFilePath;
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private:
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void DeleteProfilesAndRealm();
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};
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#endif //_QTSSACCESSCHECKER_H_
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