Darwin-Streaming-Server/RTSPClientLib/ClientSession.cpp

1169 lines
43 KiB
C++
Raw Normal View History

/*
*
* @APPLE_LICENSE_HEADER_START@
*
* Copyright (c) 1999-2008 Apple Inc. All Rights Reserved.
*
* This file contains Original Code and/or Modifications of Original Code
* as defined in and that are subject to the Apple Public Source License
* Version 2.0 (the 'License'). You may not use this file except in
* compliance with the License. Please obtain a copy of the License at
* http://www.opensource.apple.com/apsl/ and read it before using this
* file.
*
* The Original Code and all software distributed under the License are
* distributed on an 'AS IS' basis, WITHOUT WARRANTY OF ANY KIND, EITHER
* EXPRESS OR IMPLIED, AND APPLE HEREBY DISCLAIMS ALL SUCH WARRANTIES,
* INCLUDING WITHOUT LIMITATION, ANY WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE, QUIET ENJOYMENT OR NON-INFRINGEMENT.
* Please see the License for the specific language governing rights and
* limitations under the License.
*
* @APPLE_LICENSE_HEADER_END@
*
*/
/*
File: ClientSession.cpp
Contains: .
*/
#include <arpa/inet.h>
//#include <stdlib.h>
#include "ClientSession.h"
#include "OSMemory.h"
#include "SafeStdLib.h"
#include "OSHeaders.h"
#include "OS.h"
#include "RTPPacket.h"
#include "RTCPPacket.h"
#include "RTCPRRPacket.h"
#include "RTCPAckPacketFmt.h"
#include "RTCPNADUPacketFmt.h"
//These two parameters governs how the client determines whether an incoming RTP packet is within the range of the sequence number or not.
enum {
kMaxDropOut = 3000, //The sequence number can be kMaxDropOut ahead of the reference.
kMaxMisorder = 100, //The sequence number can be kMaxMisorder behind of the reference.
kMaxUDPPacketSize = 1450
};
#define CLIENT_SESSION_DEBUG 0
static const SInt64 kMaxWaitTimeInMsec = 5000;
static const SInt64 kIdleTimeoutInMsec = 20000; // Time out in 20 seconds if nothing's doing
static const SInt16 kSanitySeqNumDifference = 3000; //how large a difference can two sequence number be and still be considered to be in range
UInt32 ClientSession::sActiveConnections = 0;
UInt32 ClientSession::sPlayingConnections = 0;
UInt32 ClientSession::sTotalConnectionAttempts = 0;
UInt32 ClientSession::sBytesReceived = 0;
UInt32 ClientSession::sPacketsReceived = 0;
char* ConvertBytesToCHexString( void* inValue, const UInt32 inValueLen)
{
static const char* kHEXChars={ "0123456789ABCDEF" };
UInt8* theDataPtr = (UInt8*) inValue;
UInt32 len = inValueLen *2;
char *theString = NEW char[len+1];
char *resultStr = theString;
if (theString != NULL)
{
UInt8 temp;
UInt32 count = 0;
for (count = 0; count < inValueLen; count++)
{
temp = *theDataPtr++;
*theString++ = kHEXChars[temp >> 4];
*theString++ = kHEXChars[temp & 0xF];
}
*theString = 0;
}
return resultStr;
}
ClientSession::ClientSession( UInt32 inAddr, UInt16 inPort, char* inURL,
ClientType inClientType,
UInt32 inDurationInSec, UInt32 inStartPlayTimeInSec,
UInt32 inRTCPIntervalInMS, UInt32 inOptionsIntervalInSec,
UInt32 inHTTPCookie, Bool16 inAppendJunkData, UInt32 inReadInterval,
UInt32 inSockRcvBufSize, Float32 inLateTolerance, char* inMetaInfoFields,
Float32 inSpeed, UInt32 verboseLevel, char* inPacketRangePlayHeader, UInt32 inOverbufferWindowSizeInK,
Bool16 sendOptions, Bool16 requestRandomData, SInt32 randomDataSize, Bool16 enable3GPP,
UInt32 GBW, UInt32 MBW, UInt32 MTD, Bool16 enableForcePlayoutDelay, UInt32 playoutDelay,
UInt32 bandwidth, UInt32 bufferSpace, UInt32 delayTime, UInt32 startPlayDelay,
char *controlID, char *name, char *password)
: fSocket(NULL),
fClient(NULL),
fTimeoutTask(this, kIdleTimeoutInMsec),
fDurationInSec(inDurationInSec - inStartPlayTimeInSec),
fStartPlayTimeInSec(inStartPlayTimeInSec),
fRTCPIntervalInMs(inRTCPIntervalInMS),
fOptionsIntervalInSec(inOptionsIntervalInSec),
fOptions(sendOptions),
fOptionsRequestRandomData(requestRandomData),
fOptionsRandomDataSize(randomDataSize),
fTransactionStartTimeMilli(0),
fState(kSendingDescribe),
fDeathReason(kDiedNormally),
fNumSetups(0),
fUDPSocketArray(NULL),
fPlayTime(0),
fTotalPlayTime(0),
fLastRTCPTime(0),
fTeardownImmediately(false),
fAppendJunk(inAppendJunkData),
fReadInterval(inReadInterval),
fSockRcvBufSize(inSockRcvBufSize),
fSpeed(inSpeed),
fPacketRangePlayHeader(inPacketRangePlayHeader),
fGuarenteedBitRate(GBW),
fMaxBitRate(MBW),
fMaxTransferDelay(MTD),
fEnableForcePlayoutDelay(enableForcePlayoutDelay),
fPlayoutDelay(playoutDelay),
fBandwidth(bandwidth),
fBufferSpace(bufferSpace),
fDelayTime(delayTime),
fStartPlayDelay(startPlayDelay),
fEnable3GPP(enable3GPP),
//fStats(NULL),
fOverbufferWindowSizeInK(inOverbufferWindowSizeInK),
fCurRTCPTrack(0),
fNumPacketsReceived(0),
fNumBytesReceived(0),
fVerboseLevel(verboseLevel),
fPlayerSimulator(verboseLevel)
{
this->SetTaskName("RTSPClientLib:ClientSession");
StrPtrLen theURL(inURL);
if (true == sendOptions)
fState = kSendingOptions;
#if CLIENT_SESSION_DEBUG
fVerboseLevel = kUInt32_Max; //maximum possible unsigned int value in 2's complement
#endif
if ( fVerboseLevel >= 2)
{
in_addr inAddrStruct;
inAddrStruct.s_addr = inAddr;
qtss_printf("Connecting to: %s, port %d\n", inet_ntoa(inAddrStruct), inPort);
}
//
// Construct the appropriate ClientSocket type depending on what type of client we are supposed to be
switch (inClientType)
{
case kRTSPUDPClientType:
{
fControlType = kRawRTSPControlType;
fTransportType = kUDPTransportType;
fSocket = NEW TCPClientSocket(Socket::kNonBlockingSocketType);
break;
}
case kRTSPTCPClientType:
{
fControlType = kRawRTSPControlType;
fTransportType = kTCPTransportType;
fSocket = NEW TCPClientSocket(Socket::kNonBlockingSocketType);
break;
}
case kRTSPHTTPClientType:
{
fControlType = kRTSPHTTPControlType;
fTransportType = kTCPTransportType;
fSocket = NEW HTTPClientSocket(theURL, inHTTPCookie, Socket::kNonBlockingSocketType);
break;
}
case kRTSPHTTPDropPostClientType:
{
fControlType = kRTSPHTTPDropPostControlType;
fTransportType = kTCPTransportType;
fSocket = NEW HTTPClientSocket(theURL, inHTTPCookie, Socket::kNonBlockingSocketType);
break;
}
case kRTSPReliableUDPClientType:
{
fControlType = kRawRTSPControlType;
fTransportType = kReliableUDPTransportType;
fSocket = NEW TCPClientSocket(Socket::kNonBlockingSocketType);
break;
}
default:
{
qtss_printf("ClientSession: Attempt to create unsupported client type.\n");
::exit(-1);
}
}
fSocket->Set(inAddr, inPort);
//
// Construct the client object using this socket.
fClient = NEW RTSPClient(fSocket);
fClient->SetVerboseLevel(fVerboseLevel);
fClient->Set(theURL);
fClient->SetSetupParams(inLateTolerance, inMetaInfoFields);
fClient->SetBandwidth(fBandwidth);
if(controlID != NULL)
fClient->SetControlID(controlID);
if (enable3GPP)
{
fClient->Set3GPPLinkChars(fGuarenteedBitRate, fMaxBitRate, fMaxTransferDelay);
fClient->Set3GPPRateAdaptation(fBufferSpace, fDelayTime);
}
//user name and password
if (name != NULL && password != NULL)
{
fClient->SetName(name);
fClient->SetPassword(password);
}
//
// Start the connection process going
this->Signal(Task::kStartEvent);
}
ClientSession::~ClientSession()
{
if (fUDPSocketArray != NULL)
{
for (UInt32 x = 0; x < fSDPParser.GetNumStreams() * 2; x++)
{
OS_Error theErr = OS_NoErr;
while (theErr == OS_NoErr)
{
UInt32 theRemoteAddr = 0;
UInt32 theLength = 0;
UInt16 theRemotePort = 0;
char thePacketBuf[2048];
// Get a packet from one of the UDP sockets.
theErr = fUDPSocketArray[x]->RecvFrom(&theRemoteAddr, &theRemotePort,
&thePacketBuf[0], 2048,
&theLength);
}
delete fUDPSocketArray[x];
}
}
delete [] fUDPSocketArray;
delete fClient;
delete fSocket;
//delete fStats;
}
SInt64 ClientSession::Run()
{
EventFlags theEvents = this->GetEvents();
if (theEvents & Task::kStartEvent)
{
sActiveConnections++;
sTotalConnectionAttempts++;
//Sometimes the clientSession can be told to stop before it has a chance to start the connection
if (theEvents & ClientSession::kTeardownEvent)
fTeardownImmediately = true;
else
{
Assert(theEvents == Task::kStartEvent);
// Determine a random connection interval, and go away until that time comes around.
// Next time the event received would be Task::kIdleEvent, and the initial state is kSendingDescribe
return ((UInt32) ::rand()) % kMaxWaitTimeInMsec + 1;
}
}
//
if (theEvents & Task::kTimeoutEvent)
{
if(fState == kDone)
return 0;
if ( fVerboseLevel >= 2)
qtss_printf("Session timing out.\n");
fDeathReason = kSessionTimedout;
fState = kDone;
return 0;
}
//
// If we've been told to TEARDOWN, do so.
if (theEvents & ClientSession::kTeardownEvent)
{
if ( fVerboseLevel >= 2)
qtss_printf("Session tearing down immediately.\n");
fTeardownImmediately = true;
}
// We have been told to delete ourselves. Do so... NOW!!!!!!!!!!!!!!!
if (theEvents & Task::kKillEvent)
{
if ( fVerboseLevel >= 2)
qtss_printf("Session killed.\n");
sActiveConnections--;
return -1;
}
// Refresh the timeout. There is some legit activity going on...
fTimeoutTask.RefreshTimeout();
OS_Error theErr = OS_NoErr;
while ((theErr == OS_NoErr) && (fState != kDone))
{
//
// Do the appropriate thing depending on our current state
switch (fState)
{
case kSendingOptions:
{
if (true == fOptionsRequestRandomData)
theErr = fClient->SendOptionsWithRandomDataRequest(fOptionsRandomDataSize);
else
theErr = fClient->SendOptions();
if ( fVerboseLevel >= 3)
qtss_printf("Sent OPTIONS. Result = %"_U32BITARG_". Response code = %"_U32BITARG_"\n", theErr, fClient->GetStatus());
if (0 == fTransactionStartTimeMilli)
fTransactionStartTimeMilli = OS::Milliseconds();
if (theErr == OS_NoErr)
{
// Check that the OPTIONS response is a 200 OK. If not, bail
if (fClient->GetStatus() != 200)
{
theErr = ENOTCONN; // Exit the state machine
break;
}
else
{
if ( fVerboseLevel >= 3)
{
qtss_printf("--- Options transaction time ms = %qd ---\n", (SInt64) ( OS::Milliseconds() - fTransactionStartTimeMilli) );
SInt32 receivedLength = (SInt32) fClient->GetContentLength();
if (receivedLength != 0)
qtss_printf("--- Options Request Random Data Received requested = %"_S32BITARG_" received = %"_S32BITARG_" ---\n", fOptionsRandomDataSize, receivedLength);
StrPtrLenDel theBody(ConvertBytesToCHexString(fClient->GetContentBody(), receivedLength));
theBody.PrintStr("\n");
}
fState = kSendingDescribe;
}
}
break;
}
case kSendingDescribe:
{
theErr = fClient->SendDescribe(fAppendJunk);
if ( fVerboseLevel >= 3)
qtss_printf("Sent DESCRIBE. Result = %"_U32BITARG_". Response code = %"_U32BITARG_"\n", theErr, fClient->GetStatus());
if (theErr == OS_NoErr)
{
// Check that the DESCRIBE response is a 200 OK. If not, bail
if (fClient->GetStatus() != 200)
{
theErr = ENOTCONN; // Exit the state machine
break;
}
else
{
//
// We've sent a describe and gotten a response from the server.
// Parse the response and look for track information.
fSDPParser.Parse(fClient->GetContentBody(), fClient->GetContentLength());
//
// The SDP must have been misformatted.
if (fSDPParser.GetNumStreams() == 0)
fDeathReason = kBadSDP;
//
// We have valid SDP. If this is a UDP connection, construct a UDP
// socket array to act as incoming sockets.
if ((fTransportType == kUDPTransportType) || (fTransportType == kReliableUDPTransportType))
this->SetupUDPSockets();
//
// Setup client stats
//delete fStats;
//fStats = NEW TrackStats[fSDPParser.GetNumStreams()];
fStats.resize(fSDPParser.GetNumStreams());
//::memset(fStats, 0, sizeof(TrackStats) * fSDPParser.GetNumStreams());
}
fPlayerSimulator.Setup(fSDPParser.GetNumStreams(), fDelayTime, fStartPlayDelay);
fState = kSendingSetup;
}
break;
}
case kSendingSetup:
{
// The SETUP request is different depending on whether we are interleaving or not
if (fTransportType == kUDPTransportType)
{
theErr = fClient->SendUDPSetup(fSDPParser.GetStreamInfo(fNumSetups)->fTrackID,
fUDPSocketArray[fNumSetups*2]->GetLocalPort());
}
else if (fTransportType == kTCPTransportType)
{
fSocket->SetRcvSockBufSize(fSockRcvBufSize); // Make the rcv buf really big
theErr = fClient->SendTCPSetup(fSDPParser.GetStreamInfo(fNumSetups)->fTrackID,fNumSetups * 2, (fNumSetups * 2) +1);
}
else if (fTransportType == kReliableUDPTransportType)
{
theErr = fClient->SendReliableUDPSetup(fSDPParser.GetStreamInfo(fNumSetups)->fTrackID,
fUDPSocketArray[fNumSetups*2]->GetLocalPort());
}
if ( fVerboseLevel >= 3)
qtss_printf("Sent SETUP #%"_U32BITARG_". Result = %"_U32BITARG_". Response code = %"_U32BITARG_"\n",
fNumSetups, theErr, fClient->GetStatus());
//
// If this SETUP request / response is complete, check for errors, and if
// it succeeded, move onto the next SETUP. If we're done setting up all tracks,
// move onto PLAY.
if (theErr == OS_NoErr)
{
if (fClient->GetStatus() != 200)
{
theErr = ENOTCONN; // Exit the state machine
break;
}
else
{
// Record the server port for RTCPs.
fStats[fNumSetups].fDestRTCPPort = fClient->GetServerPort() + 1;
//obtain the sampling rate of this stream
StringParser parser = StringParser(&fSDPParser.GetStreamInfo(fNumSetups)->fPayloadName);
parser.GetThru(NULL, '/');
UInt32 samplingRate = parser.ConsumeInteger(NULL);
Assert(samplingRate != 0);
//Generates the client SSRC
SInt64 ms = OS::Microseconds();
UInt32 ssrc = static_cast<UInt32>((ms >> 32) ^ ms) + ::rand();
fStats[fNumSetups].fClientSSRC = ssrc + fNumSetups;
fPlayerSimulator.SetupTrack(fNumSetups, samplingRate, fBufferSpace);
fNumSetups++;
if (fNumSetups == fSDPParser.GetNumStreams())
fState = kSendingPlay;
}
}
break;
}
case kSendingPlay:
{
if (fPacketRangePlayHeader != NULL)
theErr = fClient->SendPacketRangePlay(fPacketRangePlayHeader, fSpeed);
else
theErr = fClient->SendPlay(fStartPlayTimeInSec, fSpeed);
if ( fVerboseLevel >= 3)
qtss_printf("Sent PLAY. Result = %"_U32BITARG_". Response code = %"_U32BITARG_"\n", theErr, fClient->GetStatus());
//
// If this PLAY request / response is complete, then we are done with setting
// up all the client crap. Now all we have to do is receive the data until it's
// time to send the TEARDOWN
if (theErr == OS_NoErr)
{
if (fClient->GetStatus() != 200)
{
theErr = ENOTCONN; // Exit the state machine
break;
}
// Mark down the SSRC for each track, if possible.
for (UInt32 ssrcCount = 0; ssrcCount < fSDPParser.GetNumStreams(); ssrcCount++)
fStats[ssrcCount].fServerSSRC = fClient->GetSSRCByTrack(fSDPParser.GetStreamInfo(ssrcCount)->fTrackID);
fState = kPlaying;
sPlayingConnections++;
//
// Start our duration timer. Use this to figure out when to send a teardown
fPlayTime = fLastRTCPTime = OS::Milliseconds();
if(fVerboseLevel >= 1)
{
for (UInt32 i = 0; i < fSDPParser.GetNumStreams(); i++)
{
QTSS_RTPPayloadType type = fSDPParser.GetStreamInfo(i)->fPayloadType;
qtss_printf("Receiving track %"_U32BITARG_", trackID=%"_U32BITARG_", %s at time %"_S64BITARG_"\n",
i, fSDPParser.GetStreamInfo(i)->fTrackID,
type == qtssVideoPayloadType ? "video" : type == qtssAudioPayloadType ? "audio" : "unknown",
OS::Milliseconds());
}
}
}
break;
}
case kPlaying:
{
// Should we send a teardown? We should if either we've been told to teardown, or if our time has run out
SInt64 curTime = OS::Milliseconds();
fTotalPlayTime = curTime - fPlayTime;
if (((curTime - fPlayTime) > fDurationInSec * 1000) || (fTeardownImmediately))
{
sPlayingConnections--;
fState = kSendingTeardown;
break;
}
//Send RTCP if necessary; if we are using TCP for media transport, than 1 set of RTCP total is enough
Bool16 sendRTCP = ((curTime - fLastRTCPTime) > fRTCPIntervalInMs) && (fTransportType != kTCPTransportType);
sendRTCP |= (fPlayTime == fLastRTCPTime); //send the first RTCP ASAP.
if (sendRTCP)
{
//(void) fClient->SendSetParameter(); // test for keep alives and error responses
//(void) fClient->SendOptions(); // test for keep alives and error responses
for ( ; fCurRTCPTrack < fSDPParser.GetNumStreams(); fCurRTCPTrack++)
{
OS_Error err = this->SendRTCPPackets(fCurRTCPTrack);
if (fTransportType == kTCPTransportType && err != OS_NoErr)
{
theErr = err; //if error happens on a TCP RTCP socket, then bail
break;
}
}
if (theErr != OS_NoErr)
break;
//Done sending the RTCP's
fCurRTCPTrack = 0;
fLastRTCPTime = (curTime == fLastRTCPTime) ? curTime + 1 : curTime;
//Drop the POST portion of the HTTP connection after every send
if (fControlType == kRTSPHTTPDropPostControlType)
((HTTPClientSocket*)fSocket)->ClosePost();
}
//Now read the media data
theErr = this->ReadMediaData();
if ((theErr == EINPROGRESS) || (theErr == EAGAIN) || (theErr == OS_NoErr))
theErr = OS_NoErr; //ignore control flow errors here
else
{
sPlayingConnections--;
break;
}
curTime = OS::Milliseconds();
SInt64 nextRTCPTime = fLastRTCPTime + fRTCPIntervalInMs;
//return curTime < nextRTCPTime ? nextRTCPTime - curTime : fReadInterval;
return curTime < nextRTCPTime ? MIN(nextRTCPTime - curTime, fReadInterval) : 1;
}
case kSendingTeardown:
{
theErr = fClient->SendTeardown();
if ( fVerboseLevel >= 3)
qtss_printf("Sending TEARDOWN. Result = %"_U32BITARG_". Response code = %"_U32BITARG_"\n", theErr, fClient->GetStatus());
// Once the TEARDOWN is complete, we are done, so mark ourselves as dead, and wait
// for the owner of this object to delete us
if (theErr == OS_NoErr)
fState = kDone;
break;
}
}
}
if ((theErr == EINPROGRESS) || (theErr == EAGAIN))
{
//
// Request an async event
fSocket->GetSocket()->SetTask(this);
fSocket->GetSocket()->RequestEvent(fSocket->GetEventMask());
}
else if (theErr != OS_NoErr)
{
//
// We encountered some fatal error with the socket. Record this as a connection failure
if (fState == kSendingTeardown)
fDeathReason = kTeardownFailed;
else if (fState == kPlaying)
fDeathReason = kDiedWhilePlaying;
else if (fClient->GetStatus() != 200)
fDeathReason = kRequestFailed;
else
fDeathReason = kConnectionFailed;
fState = kDone;
}
if ( fVerboseLevel >= 2)
if (fState == kDone)
qtss_printf("Client connection complete. Death reason = %"_U32BITARG_"\n", fDeathReason);
return 0;
}
void ClientSession::SetupUDPSockets()
{
static UInt16 sCurrentRTPPortToUse = 6970;
static const UInt16 kMinRTPPort = 6970;
static const UInt16 kMaxRTPPort = 36970;
OS_Error theErr = OS_NoErr;
//
// Create a UDP socket pair (RTP, RTCP) for each stream
fUDPSocketArray = NEW UDPSocket*[fSDPParser.GetNumStreams() * 2];
for (UInt32 x = 0; x < fSDPParser.GetNumStreams() * 2; x++)
{
fUDPSocketArray[x] = NEW UDPSocket(this, Socket::kNonBlockingSocketType);
theErr = fUDPSocketArray[x]->Open();
if (theErr != OS_NoErr)
{
qtss_printf("ClientSession: Failed to open a UDP socket.\n");
::exit(-1);
}
}
for (UInt32 y = 0; y < fSDPParser.GetNumStreams(); y++)
{
for (UInt32 portCheck = 0; true; portCheck++)
{
theErr = fUDPSocketArray[y * 2]->Bind(INADDR_ANY, sCurrentRTPPortToUse);
if (theErr == OS_NoErr)
theErr = fUDPSocketArray[(y*2)+1]->Bind(INADDR_ANY, sCurrentRTPPortToUse + 1);
sCurrentRTPPortToUse += 2;
if (sCurrentRTPPortToUse > 30000)
sCurrentRTPPortToUse = 6970;
if (theErr == OS_NoErr)
{
// This is a good pair. Set the rcv buf on the RTP socket to be really big
fUDPSocketArray[y * 2]->SetSocketRcvBufSize(fSockRcvBufSize);
break;
}
if (sCurrentRTPPortToUse == kMaxRTPPort)
sCurrentRTPPortToUse = kMinRTPPort;
if (portCheck == 5000)
{
// Make sure we don't loop forever trying to bind a UDP socket. If we can't
// after a certain point, just bail...
qtss_printf("ClientSession: Failed to bind a UDP socket.\n");
::exit(-1);
}
}
}
if ( fVerboseLevel >= 3)
qtss_printf("Opened UDP sockets for %"_U32BITARG_" streams\n", fSDPParser.GetNumStreams());
}
//Will keep reading until all the packets buffered up has been read.
OS_Error ClientSession::ReadMediaData()
{
// For iterating over the array of UDP sockets
UInt32 theUDPSockIndex = 0;
OS_Error theErr = OS_NoErr;
while (true)
{
//
// If the media data is being interleaved, get it from the control connection
UInt32 theTrackID = 0;
UInt32 theLength = 0;
Bool16 isRTCP = false;
char* thePacket = NULL;
if (fTransportType == kTCPTransportType)
{
thePacket = NULL;
theErr = fClient->GetMediaPacket(&theTrackID, &isRTCP, &thePacket, &theLength);
if (thePacket == NULL)
break;
}
else
{
static const UInt32 kMaxPacketSize = 2048;
UInt32 theRemoteAddr = 0;
UInt16 theRemotePort = 0;
char thePacketBuf[kMaxPacketSize];
// Get a packet from one of the UDP sockets.
theErr = fUDPSocketArray[theUDPSockIndex]->RecvFrom(&theRemoteAddr, &theRemotePort,
&thePacketBuf[0], kMaxPacketSize,
&theLength);
if ((theErr != OS_NoErr) || (theLength == 0))
{
//Finished processing all the UDP packets that have been buffered up by the lower layer.
if ((fTransportType == kReliableUDPTransportType) && (!(theUDPSockIndex & 1)))
{
UInt32 trackIndex = TrackID2TrackIndex(fSDPParser.GetStreamInfo(theUDPSockIndex / 2)->fTrackID);
SendAckPackets(trackIndex);
/*
for (UInt32 trackIndex = 0; trackIndex < fSDPParser.GetNumStreams(); trackIndex++)
{
if (fSDPParser.GetStreamInfo(trackIndex)->fTrackID == fSDPParser.GetStreamInfo(theUDPSockIndex / 2)->fTrackID)
{
SendAckPackets(trackIndex);
//if (fStats[trackCount].fHighestSeqNumValid)
// If we are supposed to be sending acks, and we just finished
// receiving all packets for this track that are available at this time,
// send an ACK packet
//this->AckPackets(trackCount, 0, false);
}
}
*/
}
theUDPSockIndex++;
if (theUDPSockIndex == fSDPParser.GetNumStreams() * 2)
break;
continue;
}
theTrackID = fSDPParser.GetStreamInfo(theUDPSockIndex / 2)->fTrackID;
isRTCP = (theUDPSockIndex & 1);
thePacket = &thePacketBuf[0];
}
//
// We have a valid packet. Invoke the packet handler function
if (isRTCP)
this->ProcessRTCPPacket(thePacket, theLength, theTrackID);
else
this->ProcessRTPPacket(thePacket, theLength, theTrackID);
}
return theErr;
}
void ClientSession::ProcessRTPPacket(char* inPacket, UInt32 inLength, UInt32 inTrackID)
{
UInt32 trackIndex = TrackID2TrackIndex(inTrackID);
if (trackIndex == kUInt32_Max)
{ if(fVerboseLevel >= 3)
qtss_printf("ClientSession::ProcessRTPPacket fatal packet processing error. unknown track\n");
return;
}
TrackStats &trackStats = fStats[trackIndex];
if(fVerboseLevel >= 3)
{
SInt64 curTime = OS::Milliseconds();
qtss_printf("Processing incoming packets at time %"_S64BITARG_"\n", curTime);
}
//first validate the header and check the SSRC
Bool16 badPacket = false;
RTPPacket rtpPacket = RTPPacket(inPacket, inLength);
if (!rtpPacket.HeaderIsValid())
badPacket = true;
else
{
if (trackStats.fServerSSRC != 0)
{
if (rtpPacket.GetSSRC() != trackStats.fServerSSRC)
badPacket = true;
}
else //obtain the SSRC from the first packet if it's not available
trackStats.fServerSSRC = rtpPacket.GetSSRC();
}
if(badPacket)
{
trackStats.fNumMalformedPackets++;
if (fVerboseLevel >= 1)
qtss_printf("TrackID=%"_U32BITARG_", len=%"_U32BITARG_"; malformed packet\n", inTrackID, inLength);
return;
}
//Now check the sequence number
UInt32 packetSeqNum = kUInt32_Max;
if (trackStats.fHighestSeqNum == kUInt32_Max) //this is the first sequence number received
packetSeqNum = trackStats.fBaseSeqNum = trackStats.fHighestSeqNum = static_cast<UInt32>(rtpPacket.GetSeqNum());
else
packetSeqNum = CalcSeqNum(trackStats.fHighestSeqNum, rtpPacket.GetSeqNum());
if (packetSeqNum == kUInt32_Max) //sequence number is out of range
{
trackStats.fNumOutOfBoundPackets++;
if (fVerboseLevel >= 2)
qtss_printf("TrackID=%"_U32BITARG_", len=%"_U32BITARG_", seq=%u"", ref(32)=%"_U32BITARG_"; out of bound packet\n",
inTrackID, inLength, rtpPacket.GetSeqNum(), trackStats.fHighestSeqNum);
}
else
{
//the packet is good -- update statisics
Bool16 packetIsOutOfOrder = false;
if (trackStats.fHighestSeqNum <= packetSeqNum)
trackStats.fHighestSeqNum = packetSeqNum;
else
packetIsOutOfOrder = true;
fNumPacketsReceived++;
sPacketsReceived++;
trackStats.fNumPacketsReceived++;
fNumBytesReceived += inLength;
sBytesReceived += inLength;
trackStats.fNumBytesReceived += inLength;
//record this sequence number so that it can be acked later on
if (fTransportType == kReliableUDPTransportType)
trackStats.fPacketsToAck.push_back(packetSeqNum);
if (fVerboseLevel >= 3)
qtss_printf("TrackID=%"_U32BITARG_", len=%"_U32BITARG_", seq(32)=%"_U32BITARG_", ref(32)=%"_U32BITARG_"; good packet\n",
inTrackID, inLength, packetSeqNum, trackStats.fHighestSeqNum);
//RTP-Meta-Info
RTPMetaInfoPacket::FieldID* theMetaInfoFields = fClient->GetFieldIDArrayByTrack(inTrackID);
if (theMetaInfoFields != NULL)
{
//
// This packet is an RTP-Meta-Info packet. Parse it out and print out the results
RTPMetaInfoPacket theMetaInfoPacket;
Bool16 packetOK = theMetaInfoPacket.ParsePacket((UInt8*)inPacket, inLength, theMetaInfoFields);
if (!packetOK)
{
if( fVerboseLevel >= 2)
qtss_printf("Received invalid RTP-Meta-Info packet\n");
}
else if( fVerboseLevel >= 2)
{
qtss_printf("---\n");
qtss_printf("TrackID: %"_U32BITARG_"\n", inTrackID);
qtss_printf("Packet transmit time: %"_64BITARG_"d\n", theMetaInfoPacket.GetTransmitTime());
qtss_printf("Frame type: %u\n", theMetaInfoPacket.GetFrameType());
qtss_printf("Packet number: %"_64BITARG_"u\n", theMetaInfoPacket.GetPacketNumber());
qtss_printf("Packet position: %"_64BITARG_"u\n", theMetaInfoPacket.GetPacketPosition());
qtss_printf("Media data length: %"_U32BITARG_"\n", theMetaInfoPacket.GetMediaDataLen());
}
}
if (fEnable3GPP)
{
UInt32 timeStamp = rtpPacket.GetTimeStamp();
Bool16 packetIsDuplicate = fPlayerSimulator.ProcessRTPPacket(trackIndex, inLength, rtpPacket.GetBody().Len, packetSeqNum, timeStamp);
if(packetIsOutOfOrder && !packetIsDuplicate)
trackStats.fNumOutOfOrderPackets++;
}
}
}
void ClientSession::ProcessRTCPPacket(char* inPacket, UInt32 inLength, UInt32 inTrackID)
{
UInt32 trackIndex = TrackID2TrackIndex(inTrackID);
if (trackIndex == kUInt32_Max)
{
if (fVerboseLevel >= 3)
qtss_printf("ClientSession::ProcessRTCPPacket fatal packet processing error. unknown track\n");
return;
}
TrackStats &trackStats = fStats[trackIndex];
SInt64 curTime = OS::Milliseconds();
if(fVerboseLevel >= 2)
qtss_printf("Processing incoming RTCP packets on track %"_U32BITARG_" at time %"_S64BITARG_"\n", trackIndex, curTime);
//first validate the header and check the SSRC
RTCPSenderReportPacket packet;
Bool16 badPacket = !packet.ParseReport(reinterpret_cast<UInt8 *>(inPacket), inLength);
if (!badPacket)
{
if (trackStats.fServerSSRC != 0)
{
if (packet.GetPacketSSRC() != trackStats.fServerSSRC)
badPacket = true;
}
else //obtain the SSRC from the first packet if it's not available
trackStats.fServerSSRC = packet.GetPacketSSRC();
}
if(badPacket)
{
if (fVerboseLevel >= 1)
qtss_printf("TrackID=%"_U32BITARG_", len=%"_U32BITARG_"; malformed RTCP packet\n", inTrackID, inLength);
return;
}
//Now obtains the NTP timestamp and the current time -- we'll need it for the LSR field of the receiver report
trackStats.fLastSenderReportNTPTime = packet.GetNTPTimeStamp();
trackStats.fLastSenderReportLocalTime = curTime;
}
void ClientSession::SendAckPackets(UInt32 inTrackIndex)
{
TrackStats &trackStats = fStats[inTrackIndex];
if (trackStats.fPacketsToAck.empty())
return;
trackStats.fNumAcks++;
if(fVerboseLevel >= 3)
{
SInt64 curTime = OS::Milliseconds();
qtss_printf("Sending %"_U32BITARG_" acks at time %"_S64BITARG_" on track %"_U32BITARG_"\n",
trackStats.fPacketsToAck.size(), curTime, inTrackIndex);
}
char sendBuffer[kMaxUDPPacketSize];
//First send an empty Receivor Report
RTCPRRPacket RRPacket = RTCPRRPacket(sendBuffer, kMaxUDPPacketSize);
RRPacket.SetSSRC(trackStats.fClientSSRC);
StrPtrLen buffer = RRPacket.GetBufferRemaining();
//Now send the Ack packets
RTCPAckPacketFmt ackPacket = RTCPAckPacketFmt(buffer);
ackPacket.SetSSRC(trackStats.fClientSSRC);
ackPacket.SetAcks(trackStats.fPacketsToAck, trackStats.fServerSSRC);
trackStats.fPacketsToAck.clear();
UInt32 packetLength = RRPacket.GetPacketLen() + ackPacket.GetPacketLen();
// Send the packet
Assert(trackStats.fDestRTCPPort != 0);
fUDPSocketArray[(inTrackIndex*2)+1]->SendTo(fSocket->GetHostAddr(), trackStats.fDestRTCPPort, sendBuffer, packetLength);
}
OS_Error ClientSession::SendRTCPPackets(UInt32 trackIndex)
{
TrackStats &trackStats = fStats[trackIndex];
char buffer[kMaxUDPPacketSize];
//::memset(buffer, 0, kMaxUDPPacketSize);
//First send the RTCP Receiver Report packet
RTCPRRPacket RRPacket = RTCPRRPacket(buffer, kMaxUDPPacketSize);
RRPacket.SetSSRC(trackStats.fClientSSRC);
UInt8 fracLost = 0;
SInt32 cumLostPackets = 0;
UInt32 lsr = 0;
UInt32 dlsr = 0;
SInt64 curTime = OS::Milliseconds();
if (trackStats.fHighestSeqNum != kUInt32_Max)
{
CalcRTCPRRPacketsLost(trackIndex, fracLost, cumLostPackets);
//Now get the middle 32 bits of the NTP time stamp and send it as the LSR
lsr = static_cast<UInt32>(trackStats.fLastSenderReportNTPTime >> 16);
//Get the time difference expressed as units of 1/65536 seconds
if (trackStats.fLastSenderReportLocalTime != 0)
dlsr = static_cast<UInt32>(OS::TimeMilli_To_Fixed64Secs(curTime - trackStats.fLastSenderReportLocalTime) >> 16);
RRPacket.AddReportBlock(trackStats.fServerSSRC, fracLost, cumLostPackets, trackStats.fHighestSeqNum, lsr, dlsr);
}
StrPtrLen remainingBuf = RRPacket.GetBufferRemaining();
UInt32 *theWriter = reinterpret_cast<UInt32 *>(remainingBuf.Ptr);
// RECEIVER REPORT
/*
*(theWriter++) = htonl(0x81c90007); // 1 src RR packet
*(theWriter++) = htonl(0);
*(theWriter++) = htonl(0);
*(theWriter++) = htonl(0);
*(theWriter++) = htonl(trackStats.fHighestSeqNum == kUInt32_Max ? 0 : trackStats.fHighestSeqNum); //EHSN
*(theWriter++) = 0; // don't do jitter yet.
*(theWriter++) = 0; // don't do last SR timestamp
*(theWriter++) = 0; // don't do delay since last SR
*/
//The implementation should be sending an SDES to conform to the standard...but its not done.
if(fTransportType == kRTSPReliableUDPClientType)
{
// APP PACKET - QoS info
*(theWriter++) = htonl(0x80CC000C);
//*(ia++) = htonl(trk[i].TrackSSRC);
*(theWriter++) = htonl(trackStats.fClientSSRC);
// this QTSS changes after beta to 'qtss'
*(theWriter++) = htonl(FOUR_CHARS_TO_INT('Q', 'T', 'S', 'S'));
//*(ia++) = toBigEndian_ulong(trk[i].rcvrSSRC);
*(theWriter++) = htonl(trackStats.fServerSSRC);
*(theWriter++) = htonl(8); // number of 4-byte quants below
#define RR 0x72720004
#define PR 0x70720004
#define PD 0x70640002
#define OB 0x6F620004
*(theWriter++) = htonl(RR);
//unsigned int now, secs;
//now = microseconds();
//secs = now - trk[i].last_rtcp_packet_sent_us / USEC_PER_SEC;
//if (secs)
// temp = trk[i].bytes_received_since_last_rtcp / secs;
//else
// temp = 0;
//*(ia++) = htonl(temp);
*(theWriter++) = htonl(0);
*(theWriter++) = htonl(PR);
//*(ia++) = htonl(trk[i].rtp_num_received);
*(theWriter++) = htonl(0);
//*(theWriter++) = htonl(PL);
//*(ia++) = htonl(trk[i].rtp_num_lost);
//*(theWriter++) = htonl(0);
*(theWriter++) = htonl(OB);
*(theWriter++) = htonl(fOverbufferWindowSizeInK * 1024);
*(theWriter++) = htonl(PD);
*(theWriter++) = htonl(0); // should be a short, but we need to pad to a long for the entire RTCP app packet
}
char *buf = reinterpret_cast<char *>(theWriter);
UInt32 packetLen = buf - buffer;
UInt32 playoutDelay = 0;
if (fEnable3GPP && trackStats.fHighestSeqNum != kUInt32_Max)
{
//now add the RTCP NADU packet
RTCPNADUPacketFmt nadu = RTCPNADUPacketFmt(buf, kMaxUDPPacketSize - packetLen);
nadu.SetSSRC(trackStats.fClientSSRC);
//If there is no packet in the buffer, use the extended highest sequence number received + 1
UInt32 seqNum = fPlayerSimulator.GetNextSeqNumToDecode(trackIndex);
if(seqNum == kUInt32_Max)
seqNum = trackStats.fHighestSeqNum + 1;
if (fEnableForcePlayoutDelay)
playoutDelay = fPlayoutDelay;
else
playoutDelay = fPlayerSimulator.GetPlayoutDelay(trackIndex);
nadu.AddNADUBlock(0, seqNum, 0, fPlayerSimulator.GetFreeBufferSpace(trackIndex), playoutDelay);
packetLen += nadu.GetPacketLen();
}
if(fVerboseLevel >= 2)
{
qtss_printf("Sending receiver report at time %"_S64BITARG_" on track %"_U32BITARG_"; lostFrac=%u, lost=%"_S32BITARG_
", FBS=%"_U32BITARG_", delay=%"_U32BITARG_", lsr=%"_U32BITARG_", dlsr=%"_U32BITARG_"\n",
curTime, trackIndex, fracLost, cumLostPackets,
fPlayerSimulator.GetFreeBufferSpace(trackIndex),
playoutDelay,
lsr, dlsr);
}
// Send the packet
if (fUDPSocketArray != NULL)
{
Assert(trackStats.fDestRTCPPort != 0);
fUDPSocketArray[(trackIndex*2)+1]->SendTo(fSocket->GetHostAddr(), trackStats.fDestRTCPPort, buffer, packetLen);
}
else
{
OS_Error theErr = fClient->PutMediaPacket(fSDPParser.GetStreamInfo(trackIndex)->fTrackID, true, buffer, packetLen);
if (theErr != OS_NoErr)
return theErr;
}
return OS_NoErr;
}
//The lost packets in the RTCP RR are defined differently then the GetNumPacketsLost function. See RFC 3550 6.4.1 and A.3
void ClientSession::CalcRTCPRRPacketsLost(UInt32 trackIndex, UInt8 &outFracLost, SInt32 &outCumLostPackets)
{
TrackStats &trackStats = fStats[trackIndex];
if (trackStats.fHighestSeqNum == kUInt32_Max)
{
outFracLost = 0;
outCumLostPackets = 0;
return;
}
UInt32 expected = trackStats.fHighestSeqNum - trackStats.fBaseSeqNum + 1;
UInt32 expectedInterval = expected - trackStats.fExpectedPrior;
UInt32 receivedInterval = trackStats.fNumPacketsReceived - trackStats.fReceivedPrior;
trackStats.fExpectedPrior = expected;
trackStats.fReceivedPrior = trackStats.fNumPacketsReceived;
if (expectedInterval == 0 || expectedInterval < receivedInterval)
outFracLost = 0;
else
{
UInt32 lostInterval = expectedInterval - receivedInterval;
outFracLost = static_cast<UInt8>((lostInterval << 8) / expectedInterval);
}
outCumLostPackets = expected - trackStats.fNumPacketsReceived;
}
//If newSeqNum is no more than kMaxMisorder behind and kMaxDropOut ahead of referenceSeqNum(modulo 2^16), returns the corresponding
//32 bit sequence number. Otherwise returns kUInt32_Max
UInt32 ClientSession::CalcSeqNum(UInt32 referenceSeqNum, UInt16 newSeqNum)
{
UInt16 refSeqNum16 = static_cast<UInt16>(referenceSeqNum);
UInt32 refSeqNumHighBits = referenceSeqNum >> 16;
if (static_cast<UInt16>(newSeqNum - refSeqNum16) <= kMaxDropOut)
{
//new sequence number is ahead and is in range
if (newSeqNum >= refSeqNum16)
return (refSeqNumHighBits << 16) | newSeqNum; //no wrap-around
else
return ((refSeqNumHighBits + 1) << 16) | newSeqNum; //wrapped-around
}
else if (static_cast<UInt16>(refSeqNum16 - newSeqNum) < kMaxMisorder)
{
//new sequence number is behind and is in range
if (newSeqNum < refSeqNum16)
return (refSeqNumHighBits << 16) | newSeqNum; //no wrap-around
else if (refSeqNumHighBits != 0)
return ((refSeqNumHighBits - 1) << 16) | newSeqNum; //wrapped-around
}
return kUInt32_Max; //bad sequence number(out of range)
/*
if (refSeqNum16 <= newSeqNum)
{
UInt16 diff = newSeqNum - refSeqNum16;
if (diff <= kMaxDropOut) //new sequence number is ahead and is in range, no overflow
return (refSeqNumHighBits << 16) | newSeqNum;
diff = kUInt16_Max - newSeqNum;
diff += refSeqNum16 + 1;
if (diff <= kMaxMisorder && refSeqNumHighBits != 0) //new sequence number is behind, underflow
return ((refSeqNumHighBits - 1) << 16) | newSeqNum;
}
else
{
UInt16 diff = refSeqNum16 - newSeqNum;
if (diff <= kMaxMisorder) //new sequence number is behind and is in range, no underflow
return (refSeqNumHighBits << 16) | newSeqNum;
diff = kUInt16_Max - refSeqNum16;
diff += newSeqNum + 1;
if (diff <= kMaxDropOut) //new sequence number is ahead and is in range, overflow
return ((refSeqNumHighBits + 1) << 16) | newSeqNum;
}
return kUInt32_Max; //Bad sequence number
*/
}