Darwin-Streaming-Server/CommonUtilitiesLib/TCPListenerSocket.cpp

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/*
*
* @APPLE_LICENSE_HEADER_START@
*
* Copyright (c) 1999-2008 Apple Inc. All Rights Reserved.
*
* This file contains Original Code and/or Modifications of Original Code
* as defined in and that are subject to the Apple Public Source License
* Version 2.0 (the 'License'). You may not use this file except in
* compliance with the License. Please obtain a copy of the License at
* http://www.opensource.apple.com/apsl/ and read it before using this
* file.
*
* The Original Code and all software distributed under the License are
* distributed on an 'AS IS' basis, WITHOUT WARRANTY OF ANY KIND, EITHER
* EXPRESS OR IMPLIED, AND APPLE HEREBY DISCLAIMS ALL SUCH WARRANTIES,
* INCLUDING WITHOUT LIMITATION, ANY WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE, QUIET ENJOYMENT OR NON-INFRINGEMENT.
* Please see the License for the specific language governing rights and
* limitations under the License.
*
* @APPLE_LICENSE_HEADER_END@
*
*/
/*
File: TCPListenerSocket.cpp
Contains: implements TCPListenerSocket class
*/
#ifndef __Win32__
#include <sys/types.h>
#include <sys/socket.h>
#include <netinet/in.h>
#include <netinet/tcp.h>
#include <unistd.h>
#ifndef __Win32__
#include "QTSSModuleUtils.h"
#endif
#endif
#include <errno.h>
#include "TCPListenerSocket.h"
#include "Task.h"
OS_Error TCPListenerSocket::Listen(UInt32 queueLength)
{
if (fFileDesc == EventContext::kInvalidFileDesc)
return EBADF;
int err = ::listen(fFileDesc, queueLength);
if (err != 0)
return (OS_Error)OSThread::GetErrno();
return OS_NoErr;
}
OS_Error TCPListenerSocket::Initialize(UInt32 addr, UInt16 port)
{
OS_Error err = this->TCPSocket::Open();
if (0 == err) do
{
// set SO_REUSEADDR socket option before calling bind.
#ifndef __Win32__
// this causes problems on NT (multiple processes can bind simultaneously),
// so don't do it on NT.
this->ReuseAddr();
#endif
err = this->Bind(addr, port);
if (err != 0) break; // don't assert this is just a port already in use.
//
// Unfortunately we need to advertise a big buffer because our TCP sockets
// can be used for incoming broadcast data. This could force the server
// to run out of memory faster if it gets bogged down, but it is unavoidable.
this->SetSocketRcvBufSize(96 * 1024);
err = this->Listen(kListenQueueLength);
AssertV(err == 0, OSThread::GetErrno());
if (err != 0) break;
} while (false);
return err;
}
void TCPListenerSocket::ProcessEvent(int /*eventBits*/)
{
//we are executing on the same thread as every other
//socket, so whatever you do here has to be fast.
struct sockaddr_in addr;
#if __Win32__ || __osf__ || __sgi__ || __hpux__
int size = sizeof(addr);
#else
socklen_t size = sizeof(addr);
#endif
Task* theTask = NULL;
TCPSocket* theSocket = NULL;
//fSocket data member of TCPSocket.
int osSocket = accept(fFileDesc, (struct sockaddr*)&addr, &size);
//test osSocket = -1;
if (osSocket == -1)
{
//take a look at what this error is.
int acceptError = OSThread::GetErrno();
if (acceptError == EAGAIN)
{
//If it's EAGAIN, there's nothing on the listen queue right now,
//so modwatch and return
this->RequestEvent(EV_RE);
return;
}
//test acceptError = ENFILE;
//test acceptError = EINTR;
//test acceptError = ENOENT;
//if these error gets returned, we're out of file desciptors,
//the server is going to be failing on sockets, logs, qtgroups and qtuser auth file accesses and movie files. The server is not functional.
if (acceptError == EMFILE || acceptError == ENFILE)
{
#ifndef __Win32__
QTSSModuleUtils::LogErrorStr(qtssFatalVerbosity, "Out of File Descriptors. Set max connections lower and check for competing usage from other processes. Exiting.");
#endif
exit (EXIT_FAILURE);
}
else
{
char errStr[256];
errStr[sizeof(errStr) -1] = 0;
qtss_snprintf(errStr, sizeof(errStr) -1, "accept error = %d '%s' on socket. Clean up and continue.", acceptError, strerror(acceptError));
WarnV( (acceptError == 0), errStr);
theTask = this->GetSessionTask(&theSocket);
if (theTask == NULL)
{
close(osSocket);
}
else
{
theTask->Signal(Task::kKillEvent); // just clean up the task
}
if (theSocket)
theSocket->fState &= ~kConnected; // turn off connected state
return;
}
}
theTask = this->GetSessionTask(&theSocket);
if (theTask == NULL)
{ //this should be a disconnect. do an ioctl call?
close(osSocket);
if (theSocket)
theSocket->fState &= ~kConnected; // turn off connected state
}
else
{
Assert(osSocket != EventContext::kInvalidFileDesc);
//set options on the socket
//we are a server, always disable nagle algorithm
int one = 1;
int err = ::setsockopt(osSocket, IPPROTO_TCP, TCP_NODELAY, (char*)&one, sizeof(int));
AssertV(err == 0, OSThread::GetErrno());
err = ::setsockopt(osSocket, SOL_SOCKET, SO_KEEPALIVE, (char*)&one, sizeof(int));
AssertV(err == 0, OSThread::GetErrno());
int sndBufSize = 96L * 1024L;
err = ::setsockopt(osSocket, SOL_SOCKET, SO_SNDBUF, (char*)&sndBufSize, sizeof(int));
AssertV(err == 0, OSThread::GetErrno());
//setup the socket. When there is data on the socket,
//theTask will get an kReadEvent event
theSocket->Set(osSocket, &addr);
theSocket->InitNonBlocking(osSocket);
theSocket->SetTask(theTask);
theSocket->RequestEvent(EV_RE);
theTask->SetThreadPicker(Task::GetBlockingTaskThreadPicker()); //The RTSP Task processing threads
}
if (fSleepBetweenAccepts)
{
// We are at our maximum supported sockets
// slow down so we have time to process the active ones (we will respond with errors or service).
// wake up and execute again after sleeping. The timer must be reset each time through
//qtss_printf("TCPListenerSocket slowing down\n");
this->SetIdleTimer(kTimeBetweenAcceptsInMsec); //sleep 1 second
}
else
{
// sleep until there is a read event outstanding (another client wants to connect)
//qtss_printf("TCPListenerSocket normal speed\n");
this->RequestEvent(EV_RE);
}
fOutOfDescriptors = false; // always false for now we don't properly handle this elsewhere in the code
}
SInt64 TCPListenerSocket::Run()
{
EventFlags events = this->GetEvents();
//
// ProcessEvent cannot be going on when this object gets deleted, because
// the resolve / release mechanism of EventContext will ensure this thread
// will block before destructing stuff.
if (events & Task::kKillEvent)
return -1;
//This function will get called when we have run out of file descriptors.
//All we need to do is check the listen queue to see if the situation has
//cleared up.
(void)this->GetEvents();
this->ProcessEvent(Task::kReadEvent);
return 0;
}