Darwin-Streaming-Server/PlaylistBroadcaster.tproj/NoRepeat.cpp

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/*
*
* @APPLE_LICENSE_HEADER_START@
*
* Copyright (c) 1999-2008 Apple Inc. All Rights Reserved.
*
* This file contains Original Code and/or Modifications of Original Code
* as defined in and that are subject to the Apple Public Source License
* Version 2.0 (the 'License'). You may not use this file except in
* compliance with the License. Please obtain a copy of the License at
* http://www.opensource.apple.com/apsl/ and read it before using this
* file.
*
* The Original Code and all software distributed under the License are
* distributed on an 'AS IS' basis, WITHOUT WARRANTY OF ANY KIND, EITHER
* EXPRESS OR IMPLIED, AND APPLE HEREBY DISCLAIMS ALL SUCH WARRANTIES,
* INCLUDING WITHOUT LIMITATION, ANY WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE, QUIET ENJOYMENT OR NON-INFRINGEMENT.
* Please see the License for the specific language governing rights and
* limitations under the License.
*
* @APPLE_LICENSE_HEADER_END@
*
*/
#include <stdlib.h>
#include "SafeStdLib.h"
#include <string.h>
#include "NoRepeat.h"
NoRepeat::NoRepeat ( UInt32 numNoRepeats )
: PLDoubleLinkedList<SimplePlayListElement>()
{
mMaxElements = numNoRepeats;
}
NoRepeat::~NoRepeat()
{
// we have nothing to do, just let the PLDoubleLinkedList clear itself
}
bool NoRepeat::CompareNameToElement( PLDoubleLinkedListNode<SimplePlayListElement>* node, void* name )
{
if ( !::strcmp( node->fElement->mElementName, (const char*)name ) )
return true;
return false;
}
bool NoRepeat::IsInList( char* name )
{
PLDoubleLinkedListNode<SimplePlayListElement>* whichElement;
whichElement = ForEachUntil( CompareNameToElement, (void*)name );
if ( whichElement )
return true;
return false;
}
PLDoubleLinkedListNode<SimplePlayListElement>* NoRepeat::AddToList( PLDoubleLinkedListNode<SimplePlayListElement>* node )
{
AddNode(node);
PLDoubleLinkedListNode<SimplePlayListElement>* oldTail = NULL;
if ( fNumNodes > mMaxElements )
{ oldTail = fTail;
this->RemoveNode( fTail );
}
return oldTail;
}
bool NoRepeat::AddToList( char* name )
{
Assert( false );
bool addedSuccesfully = false;
if ( !this->IsInList( name ) )
{
SimplePlayListElement* element;
PLDoubleLinkedListNode<SimplePlayListElement>* node = NULL;
element = new SimplePlayListElement(name);
Assert( element );
if ( element )
node = new PLDoubleLinkedListNode<SimplePlayListElement>(element);
Assert( node );
if ( node )
{
PLDoubleLinkedListNode<SimplePlayListElement>* deadNode;
deadNode = this->AddToList(node);
delete deadNode;
addedSuccesfully = true;
}
}
return addedSuccesfully;
}